Quote Originally Posted by Wutan View Post
Well Waterlily has got a Bloomed Form and has a good Skill Activation Rate. She also fits in a Counterattack Squad to boost the defence of Counter Girls (Rose, Hypericum) etc.

Gerbera has a useless first Ability cause most fights doesn't last that long. 1% Attack per Skill Activation isn't good.

Her second Ability is increased Solar Blast Damage (20%)...Meh...only good in a specific Solar Blast Squad. And Solar Blast Squads aren't that good without Dogwood and/or Leucocoryne...
Thanks for the answers. I hadn't noted how high Waterlily's skill rate was. Bloomed is interesting but not relevant for quite a while I think.
I guess where I am - squad TP around 58k, very few evolved characters - fights do last a bit longer, and I use solar blast regularly when one squad is weak due to hitting the brunt of the pest nodes or just to try to get a squad through that last node that no-one else will be able to hit. But I can see that it's likely to be of less value once all units are near max evolved level.
I do have Gerbera in a squad with Cyrtanthus (skill rate boost based on affection) which is the best I can do for her right now.

I've also had Setaria in a squad for a few weeks, and at least at my level, I've thought that she underperforms - the low HP/evasion combination doesn't seem to hold up that well right now, so I wasn't wild about that same combination in Waterlily.
So I'll probably keep Gerbera in my squads for now but I'll plan on leveling Waterlily as time and resources (manyus) allows.