Send you request, but I send a bit of them to other people too, so no clue how it works.
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My 320K TP is more or less balanced over all 4 squads, cause I decided that I rather have 4 80K squads that can do stuff, rather than one strong and 3 weak dying to easy on Ultimate or 14-X campaign maps. So on those 80/90 snow bosses I barely do around 40K-80K depending on luck per squad and 200K-300K total on 1 RB.
Someone just finished my RB 1min before it escaped. I waste 3 raid point on it and some of my allies spent at least 2. I just don't know who it was nor if he will see it one day but just thanks. Thanks a lot.
That's the most interesting part actually, the TP of the four squads isn't too far apart, ranging from 103k for the Trigger squad to 111k for my helper squad. The countersquad comes third in that ranking, at 109k TP. But, is three times as powerful against Snow Beetles as the other squads.
If my squads survived a few more rounds, the "weakest" 103k TP squad would probably creep up in the ranking, since that's the triggersquad, and Fritillaria needs a few rounds to get to her full potential.
I never understood the poke with a single girl thing, except for Seed-Bearers.
Normally I try to hit a RB with a team that will do maybe 10-20% of its total HP because when we have just normal random spawns of maybe typically level 65-75 Seedy Seeds, they die pretty quickly (2-3 people) if I hit them very hard. But when we have a spawnable RB event on, there are going to be more RBs and it becomes imperative to hit them harder.
I can only get to 400-500k on the current Beetles though.
At a best guess, some combination of counters (so multiple attacks responding to boss aoes), enemy ATK down, and direct boost to RB ATK would probably be optimal. The best I could do with units I have would probably be something like Cherry Sage, Bridal Onci, Cyrtanthus, Anemone, and Snapdragon, but 3 of those aren't leveled enough to be useful right now.
I'll almost certainly end up with excess bells; I am not hoarding them by any means but no point in spawning another RB when there's several already up that people are struggling to finish off. Still doing ok towards event goals; I have all jewelry and Sandersonia with all blooms, and 8K in the bank - shooting for about 20K (all manyus and most of the ampys).
Last edited by kringley; 03-15-2017 at 04:52 PM.
I think there are two reasons behind the "poke with a single weak girl" mentality. The most important is seed bearer, but personally I saw that type of boos a single time, and it died fast cause some retard did 90% dmg to it.
Another reason is probably that out of RB events, there are times that there is so little bosses and they die so fast, that if you want to get your daily with bosses done, you basically need to use the single girl speedy tactic to poke up to 3 times single boss before he goes away. Only issue with that reason is that it losses it usefulness the moment you learn about multiple ways of refreshing boss list (game restart, unit upgrading or gifting, changing squads, etc.).
Personally I have 230 bells more to use and stopped doing event map cause I don't need more bells, and as long as LCs are nice, I rather try 3 medalling 14-X maps I didn't medal yet, and maybe if get lucky I will be able to 10+1 spin this events gacha in hopes of getting Ivy (she smexy). Only few Manyus left to buy from the shop (4K5 total stars to farm) so I am basically done and ready for next reissue.
Sux dat my computer and Internet is fuking
Stupid phone auto correcting
My best squad does between 200k to 400k on beetles
Never look back if any escaped since I was busy
Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター
Plays Flower Knight Girl, Aigis, Kamihime
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