Originally Posted by
Eab1990
I *did* address your counterpoint, it's just that it was largely irrelevant to begin with. You falling back on name-calling doesn't help your case.
I already noted the key differences between Nutaku and DMM (less freebies, more sales). That doesn't excuse the fact that there was no reason for this new mechanic to be put in place.
I haven't been arguing what the rewards at all, though I've certainly considered the worst possible outcomes. No, I'm concerned with what the game will devolve into, and if it'll go down the likes of how X-Overd failed.
What hyperbole? Sure, I took things to its logical conclusion, but does that really change anything in my argument? If the race for highest TP devolves into a "Dendrobium or bust" contest and all other units become irrelevant, does that *really* promote a good change in the game? Of course not.
And if you don't know what one of the biggest browser mobage is, which I intended to use as *the* example of most F2P-friendly game, then I'm seriously doubting this conversation is even worth having, since you clearly don't have a metric with which to gauge what is and isn't bad business practice for mobage.
In the meantime, I guess we're just going to ignore posts like this because "I'm being a doomsayer and mean to Nutaku devs."