Quote Originally Posted by Slashley View Post
I highly advice against the HP weapons, except for maybe Dartagnan in some situations. The 30% Elemental attack is just too damn good to pass up on.
What about for Joan, Her elemental attack weapon does boosts damage by a ton, increases overall healing and DA buff duration throughout the fight by decreasing cooldown. But her HP weapon brings an extra 20% damage cut totalling 60% which could also be argued that keeping team alive lets you clear with more ease or get more damage in for raids. In this case, how would you come to a conclusion on which is better? Or do I stick with HP weapon for Herc+D'art, and Elemental Damage>All rule here.

Quote Originally Posted by Slashley View Post
Light Resist is damage cut just like Joan
But this only works when fighting against Light teams right?
So in the case I am fighting non-Light teams, I should be spending Pluto Blocks for the damage cut? I was under the impression it would've been more optimal to use one block for Dark Atk UP and the second block for 100% burst damage.

Quote Originally Posted by Slashley View Post
And on a side note, you can't FLB Herc's Axe. The correct terminology is MLB.
I admit not knowing everything about the game including terminology, so thank you for correcting me.

Quote Originally Posted by Slashley View Post
I think you're vastly overrating Def Up. 40% Def Up is nowhere near as good as damage cut is.
Quote Originally Posted by Unregistered View Post
Re: Joan vs Andromeda
Enemy design to this point has usually heavily loaded their damage output into overdrives and triggers. If you have to pick between one or the other, you're usually better served with the damage cut that can change a 'you lose/crippling' level attack into 'survivable/manageable' than a def buff that would change 'survivable/manageable' auto attacks/skills into 'manageable/irrelevant'.
I admit I tend to get caught up in the trap with Andromeda but mainly because my Fire team's only source of healing is Amaterasu since I'm running Mordred, whereas my Water team has both Nike(Unleashed) and Andromeda = 2 healers. This allowed me to live longer in raids giving me the impression Andromeda really isn't that bad with the def buff when in reality she really is, given that she has one less available skill(res) compared to other souls. I mean, she's a noob trap and I pretty much still am a noob, so can't help but jump in. But I am working on getting Joan so hopefully I'll be able to climb out of the pitfall soon.