Shit, that's a thing? Is there any source for that? Since it certainly doesn't tell you ingame. How does it work, the 10th slot is guaranteed to be SR+ despite previous rolls being whatever they are? I think that's how the SSR KH guarantee one works for 50 bucks.This was factored in, as 300 Gems. Does anyone waste resources on a 80% R quality ticket though...?
Because, let me completely honest, the UI of your spreadsheet is complete and total ass.
Now, I've used some functions of it, and I am grateful. But seriously, at a glance, you can't tell what in the flying F half of the tabs are for. At least the cells which you should be changing are highlighted. Like the "assault and eidolon effects comparison" tab. So, you basically have four different calculators on the same page. Alright, not exactly ideal but since they're kinda related, fair enough. But then look at weapon comparison. Sure, the way you've done it is... extensive, but... wouldn't people usually just want to enter five cells? Weapon 1 damage, weapon 1 assault level (can be split into two cells considering the base bonus of SR and SSR), weapon 2 damage, weapon 2 assault level and how much the rest of the attack is. Much simpler, much faster, much easier for a random person to understand just what the spreadsheet does at a glance.
Again, your current method is extensive since it allows for more than mono-elemental comparison and etc., but.
Anyway, I hadn't looked at Gacha data tab before. That's interesting - so there's HUGE weights in both Eidolons and Kamihime weapons. Supposedly. Doesn't match my Gacha pulls in the slightest (of SSRs, 2 non-KH weapons, 0 Eidolons, 1 KH weapon), but hey, small sample size. Not going to check source on that data, but I hope that the source is huge. And not from rerolling accounts, since god knows if there's weights in place for the first 20 pulls.Feel free to explain to me the source of these Jewels then. I did mention a few other sources not calculated in, such as the additional login bonus campaigns. Also, raids provide a good chunk - I think each ticket is like 1 Jewel on average? Or was it 0.1 Jewels... I did some rudimentary checking on the droprates from those, but it's buried so deep in logs I can't be bothered to check.Aaaactually, if it's just you, then a statistical outlier is very feasible. And I assume you mean 17 gacha SRs, you didn't count Nike and friends and Balor and friends?
Still, since you've spent so much time on your calculator, why don't you just tell me what is the statistical likelyhood of a player having SR Hime? Just throw a ballpark number with reasoning behind on how many Jewels a player would have and then how many SRs is the average person going to get.





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