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  1. #1
    Well, the simplest reason for not Awakening Bernice or Spica is that I don't have them. Reason I didn't get Spica from trading post is that... 1, I had several archers already; 2, I got Saki once and regretted that for a long time (though eventually I decided it'd be better to level her than Azami), and 3, I've been using my Demon Crystals for other things. Well, largely - I'm about to reach 300, but that still means I either get Spica or 2 Awakening spirits. Although I'll probably get Spica - if I Awaken more than one unit at the same time they'll be competing for EXP fodder, and at least while I wait for fodder I can give affection gifts to Spica.

    Also, I too wasn't impressed with Bashira's Awakened ability. Largely I hadn't Awakened her because I like Rita more from a character perspective, and Bashira is still pretty powerful despite being CC-70 compared to Rita's AW-75 as of this posting. Arguably I might never need to Awaken her.

  2. #2

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    pretty sure i was the one that told u to ignore saki for a long time and get spica first. SPica is the first unit u should ever get from TP. She is a very good unit , with a very good skill , and a very good passive.

    Shes my second msot used archer after nanaly , and i have a cc70 bashira and a rita as well. She becomes even better when u have nanaly after u awaken spica for the simple fact that she gives nanaly 28% more damage per each voley , literally making her quadra shot a , penta shot. She also gives 21% more damage per voley to bashira which is also really damn good.

    Also her skill is pretty nice to have if maxed.

  3. #3
    Quote Originally Posted by MalusCorvus View Post
    Well, the simplest reason for not Awakening Bernice or Spica is that I don't have them. Reason I didn't get Spica from trading post is that... 1, I had several archers already; 2, I got Saki once and regretted that for a long time (though eventually I decided it'd be better to level her than Azami), and 3, I've been using my Demon Crystals for other things. Well, largely - I'm about to reach 300, but that still means I either get Spica or 2 Awakening spirits. Although I'll probably get Spica - if I Awaken more than one unit at the same time they'll be competing for EXP fodder, and at least while I wait for fodder I can give affection gifts to Spica.

    Also, I too wasn't impressed with Bashira's Awakened ability. Largely I hadn't Awakened her because I like Rita more from a character perspective, and Bashira is still pretty powerful despite being CC-70 compared to Rita's AW-75 as of this posting. Arguably I might never need to Awaken her.
    True, Bashira's AW priority on the AW list isn't high until the SAW(Skill AWakening) comes out. Hopefully you'll get get good HA to AW once you are done with spica. Don't forget belinda is another good AW target too, she has the same AW buff as spica except for mages.



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  4. #4
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    for witches* not mages.

  5. #5

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    Quote Originally Posted by buttlover View Post
    True, Bashira's AW priority on the AW list isn't high until the SAW(Skill AWakening) comes out. Hopefully you'll get get good HA to AW once you are done with spica. Don't forget belinda is another good AW target too, she has the same AW buff as spica except for mages.
    except for witches you mean. Garania has that for mages

  6. #6
    Quote Originally Posted by lolix View Post
    except for witches you mean. Garania has that for mages
    I don't really care for witches that much, though. Maybe this changes on AW, but the slowdown effect is negligible so their only real use to me is as cheap magic damage. As a result I've thus far been fine with just Cloris, although I'll check out Belinda.

    Quote Originally Posted by IvanLedah21 View Post
    Fair enough except... when are you EVER going to throw down ANY archer and leave her vulnerable to targeted fire?
    I do, if the archer's name is "Rita."

    Quote Originally Posted by Ramazan View Post
    Everybody talking about power, damage, usefullness stuff but no harem collection. Even for that i'd get all tp units. And i wanted to add spica aw to +1, without her spirit rescue X can be a mess with just other units, dunno if your aw rita can one-shot them tho.
    Well most ppl already explained the stuff, i just wanted to point a different thing.
    Oh, Rita does indeed wreak havoc on flyers. Even the red gargoyles/flyers/whatever go down in seconds. Of course, I don't even use her for Spirit Rescue X, I use Bashira.

  7. #7

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    you should definetly get spica. Seriously , shes a powerhouse , and im saying that as someone that has all the archers you have + nanaly

    rita has at max lvl (awakened) 532 attack and a defensive skill.
    Bashira has 559 and triple shot
    Nanaly has 627 and quadra shot
    Spica has 589 and excelent shot +7% extra damage from passive (which will increase the damage to your other archers as well )
    Victoria has 550 and increase attack


    As you can see , she has the highest base damage out of all archers that are not nanaly. Besides that , she also has increased attack speed (5%) over other archers because shes an elf and after aw the 7% damage buff as well

    Her skill is also really good , for the simple fact that it gives her both damage and range and lasts a whole lot
    Besides that spica starts at cr1 compared to all other plat archers
    Last edited by lolix; 10-06-2016 at 05:02 PM.

  8. #8
    Quote Originally Posted by MalusCorvus View Post
    I don't really care for witches that much, though. Maybe this changes on AW, but the slowdown effect is negligible so their only real use to me is as cheap magic damage. As a result I've thus far been fine with just Cloris, although I'll check out Belinda.



    I do, if the archer's name is "Rita."



    Oh, Rita does indeed wreak havoc on flyers. Even the red gargoyles/flyers/whatever go down in seconds. Of course, I don't even use her for Spirit Rescue X, I use Bashira.
    Fair point, rita's shadow passive is really useful in many situations that would kill the other archers. For that, they over nerfed her dmg sadly. She still does dmg comparable to gold archers so at least that works. Waiting for that rebalance buff that would break the game and I'll use her for all my adventures! Until then... ヽ( ಥ﹏ಥ)ノ

    I am really surprised how you managed to clear some maps without at least 2 decent witches. It seems like a requirement on some maps. Well i guess having multiple blacks is black magic!



    Talking to an unregistered, is like talking to a constant fart of air.
    It stinks and you don't even know if its the same person.

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  9. #9
    I generally go by if its part of my core team it will be awakened eventually. Depending on resources I just go with what I can do first. With RNG sometimes thats the best way to go.

  10. #10
    Quote Originally Posted by buttlover View Post
    Fair point, rita's shadow passive is really useful in many situations that would kill the other archers. For that, they over nerfed her dmg sadly. She still does dmg comparable to gold archers so at least that works. Waiting for that rebalance buff that would break the game and I'll use her for all my adventures! Until then... ヽ( ಥ﹏ಥ)ノ
    I was wondering why Rita's damage was only slightly higher than Bashira's despite being so many levels above. I guess the issue isn't that Bashira isn't overpowered (as much), it's that Rita got nerfed. I don't regret Awakening Rita, even though I did it for "personal" reasons, since her Seclusion skill gives her a tactical niche that I rather like. She's often the first unit I place, and right in front of enemy spawns, since her skill means she can function without healers for extended periods. Generally I park Liana just outside healing range, and that way I can use Liana's skill to heal Rita if needed.

    I am really surprised how you managed to clear some maps without at least 2 decent witches. It seems like a requirement on some maps. Well i guess having multiple blacks is black magic!
    You may be right about that. Sybilla is absurd, and I tend to make do with the various units I do have. I won't deny that having more than one witch would have made some maps easier, and I still can't beat the challenge mission War of Magic, which I realize is in part due to my lack of cheap magic.

    Meanwhile, I think the need for a high-power, high-cost tank/blocker is the most pressing at the moment until I can get Spica leveled. I don't quite want to level Garrett up yet, but I notice that Elva only blocks 2 units even on Awakened. So, I think I may go for Momiji. I find her interesting, and as I said, 3 blocks + Samurai, along with the Power Attack AW ability and Strength of the Fierce God (which currently puts her behind only Sybilla and, funny enough, Eunice, for highest damage per attack) is too fun an idea to pass up.

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