Think it was discussed either earlier or in another thread but...
Plat mages:
Sasha: Highest damage output, skill allows for dodging of physical attacks for nearby enemies (which considering you're usually having mages support a chokepoint, she's likely covering 1-2 blockers and maybe a healer with this)
Garania: Our signature weapon of MASS destruction, capable of hitting half the map with skill, her damage falls behind a bit but she's a mob-clearer, not a priority-target killer (then, what Plat- mage is?). Also buffs Mage attack and therefore stays competitive to a Sasha or Odette without Garania buff
Odette: Lower damage output than Sasha but her anti-mage protection covers whole team. Does have +2 cost compared to the others.
Thus, each Plat mage has their own niche. Anti-Physical Protection, AOE++ and Anti-Mage Protection
Barbie loses out to Mehlis in damage unless his skill lets him hit more enemies than her skill does (extended range for Mehlis lets her reach more, expanded AOE for Barbie lets him potentially hit more per shot). Assuming equal enemies hit, Mehlis wins and he loses to all the plat mages outside of UP cost.





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