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  1. #33
    And a game that never has any breaks at all is similarly not ideal. There is, however, a good middle ground-- short breaks, not long ones. Long ones are terrible for everyone, both newcomers and experienced players alike. Short breaks give newcomers a chance to build up, and give experienced ones some time to recuperate and build up their new cards / regather aff items / etc. With constant events, there is a constant push to keep ignoring what you have in favour of getting the new thing, because if you don't you are also falling behind (I mean, for myself, not having Karma in this current event was a pretty big deal!)

    Admittedly, right now I am enjoying the "break" in this star event. Not all events are star events, though! Especially not the grindy ones, which we had two of in a row (one of the suggestions by our Anonymous friend was to stop at -4 CR on the grindy events-- I didn't even get my Monk to -4 CR until the very last night of the event, thanks to RNG).
    Last edited by Shadowfae; 11-11-2015 at 05:40 AM.

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