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  1. #1

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    Feelings About Event 2: The Coliseum

    Hey all you forum peeps! Just thought I'd make this thread to give everyone a chance to talk about their experience in Event 2: PeroPero The Coliseum. There's a lot of great info about the event on the forum here. I think it'd be great to have a separate thread for people to solely give their opinion on the event thus far. Much in the vein of [MENTION=64]Xanthius[/MENTION] thread "Your Feelings About PeroPero Seduction So Far" but just about this event! Get it all out here!

    My experience to this point has been very positive! One thing I love compared to Event 1 is the distribution of rewards. During the Kasumi Boss event I loved the frequency of rewards going out thanks to the steady stream of Kasumis going down, at least in the beginning. Later on we all knew the wall of OP Kasumis and while during the first couple of days I was earning well over 100K Pero this took a sharp downturn. In this event I've been fighting Rank 1 Players all day everyday and been rolling in the Coliseum Gacha just as much! I've gained a ridiculous amount of items and Pero and there's no sign of slowing down since unlike the Kasumis, other players cards SED is capped at level 100.

    To give you some context I've got several maxxed out SR cards, 2 S SRs, 3 B SRs and 2 almost 3 M SRs. So yeah I'm pretty well equipped to deal with anything that comes my way.

    Now onto the "cons" side...For one I would like to see what is beating my defence deck. I tend to have a "trap" deck like 3 M and 2 S , or just a grey deck with my highest SED cards. I've also tried a 3 B 2 M deck but I don't detect any difference in defensive wins. A good deal of winning matches is determined by "well I had X type cards in these slots and he had X type cards in those slots and there's a lot of Rock, Paper, Scissors in play there. I've won against some comps and lost against the same just due to the placement of the cards and of course there's always the HELP card factor, which just adds another layer of uncertainty. I'm very suspicious at the legitimacy of some of the top top (mostly top 5) players due to their defensive wins.

    Sadly the E-Gacha box still sucks a toad. Bear in mind I'm not talking about the Colisuem Gacha, that thing rules! I'm talking about Event Gacha that contains all the new limited Event Gacha Ticket SR girls. 5 new SRs, 19 SRs in the box, I can't be bothered to do the math but I know that's worse than last time (see my previous rant, post 23). The disparity has not been reduced!

    Ah well, I'm still on the fence about investing to get any more limited SR girls perhaps I'll update this if I do. For the time being I'd love to hear everyone else's opinion on Event 2: PeroPero Coliseum
    Nutaku ID: 465901


  2. #2
    my feelings about coliseum? FREEEE ITEEMMMMSSSSS!!!! (zombies sprinting towards unarmed people come to mind as well). I've farmed up shitload of items already, cleaned all boxes including platinum till last item, 75% left of the second plat box, full daily rewards for all 3 days so far, pleasantly scared at the thought of having 6 more days to farm like this lol!. Those who are inactive during this event will fall behind in to the abyss of no return tho, so I'd be sad if I missed out on this event for some reason.
    PPS ID: 612167 (dremon)

  3. #3

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    I'll just copy paste and edit a bit of what i wrote in the other thread:

    I like how, while it awards paying players a fair deal, it also awards players that are online a lot to use their focus. The event also is really fun because you get a lot of instant gratification from beating someone, giving you more rewards etc. The elite guard event felt pretty lackluster on rewards and contained a lot of risk with "what if that guard does not get beaten? I won't get any reward then." This time, however, the only miss you can do is to fail to beat someone, but you are soon given another chance and it will most likely give you another roll at the coliseum gacha, which keeps the fun up.

    Some kind of feedback WOULD probably be nice, though. I have no idea how many i have unsuccessfully defended against, meaning i can't attempt to "correct" my deck and see if i can get something better. The event would feel better to me if i could actually actively change my cards when i see that a lot of people are beating me, giving me a chance to counter attack. Of course, the highest winning streak award would probably have to be lowered with that, but it would make the game a bit more dynamic in a sense.

    Lastly, the one thing i still dislike with this and the previous event is that you cannot get certain cards without paying. I really feel they should be added to the game somehow, like only being available in the "Guaranteed SR gacha" since that one would be so rarely available to non-paying players. Still prefer the way Aigis does this: Everything is available to everyone, but you either need some mega luck or tons of money to be able to get everything fast, otherwise it will take eons. However those "eons" are still achievable and not permanently innaccessible unless you pay. People can agree or disagree with me that there should be "exclusives" for paying players only, but i still feel there shouldn't be, they should simply be able to get things like half a year faster due to the sheer amount of luck needed to get everything as a freemium player.

  4. #4

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    Its definitely been a very positive experience so far on my end. Being able to stock up on so many goodies for future events, just about everything accessible without having to spend except for the e-gacha limiteds, and just fun in general to pop on and do a few battles when your focus charges up.

    I started with and ran a 3 Babe 2 Moe deck for about the first day and a half and that's really blown all other decks I've experimented with out of the water in general efficiency. I didn't change it once and was able to get up to around 30 wins most of the time on rank 1s before a lose and around 130 of my current 170 defensive wins came off of that deck. Once I hit the 40 mark in wins I dropped down to farm rank 4s until I got my 200 streak then started experimenting with 3/2 and 4/1 combinations of other decks. 4 Sexy 1 Babe seemed the best attack deck I ran but at the expense of being the worse defensive one (obviously unverifiable, in the camp that would like to be able to see some stats on this), and being busy and lazy this week I was just looking for something I could leave up permanently.

    With my playstyle being setting aside a little money to throw at each event, its kinda nice that you don't need to really spend anything on this type. The rankings are more for bragging rights with the rewards not being worth spending money on. Which defaulted my spending over to the e-gacha, which surprisingly treated me amazing this round. I know the odds were a lot more in my favor this time with the ratio of new cards being so much higher, but RNG is a fickle bitch and could have screwed me over again. The 6 tickets from my purchase pack and the 1 from the 200 streak all yielded new cards (and I have all of them except any of the previous limited SR e-gachas). I threw down another $3 to see if I could push my luck, but no go there and its quits on the box for this round! I still wish the tickets were just a tad more reasonably priced...even something like a 10 ticket+2 reveal deal for $20 which isn't that much cheaper I know...just that $3 a ticket or the current $15 deal rubs me the wrong way for some weird reason

    All in all turning out to be a fun event. Oh yea, next time do some better announcing of the start time though nutaku!
    Last edited by Xanthius; 07-23-2015 at 08:16 PM.
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    PPS: 3m+ SED
    Hitsuji: 85 Nina

  5. #5
    As a paying player, I don't usually give much thought to the fact that some cards are only available through gachas that require use of nutaku gold (real money), but to those who have their...concerns regarding that bit, I don't disagree on that.

    Admittedly, as much as the idea of having a record showing your losses (maybe even records of the actual "fight" itself") sounds pleasing, from the game administration's side, having your competitive players see their losses and reasons behind that loss runs the risk of being emotionally crippling to anyone who is suffering tremendous losses and has no immediate way to remedy it. Many of us can use the loss records to see what other people are using against us and rearrange our defenses accordingly but what about those in the lower ranks who can't rearrange their battle groups because they have limited battle-ready cards? What about the ones just starting the game who are probably suffering several dozen defensive losses for every one defensive win they get? At the very least, by hiding the loss records you can avoid having any lower-tier or starting players end up in a ragequit phase after seeing how badly they're being bashed on in this event.

    As for me, my only concern is that with the release of the event came a new SR girl, Miho Osaka, that doesn't seem to be obtainable (like Meiko Kise). This now makes 2 SR girls that have no method of being obtained, no information about when they will be obtainable, and a 2nd irritating dark spot in my card collection (because I have everyone else).

  6. #6
    For the most part I feel very positive about this event.

    I really like all the free goodies that you are able to obtain through daily wins, especially that card reveal, and all the great stuff from the boxes. Finally able to stock up on some things, and even get a good amount of puddings/half puddings to help with this event. As well as saving some for the next event. Getting some new, free, cards is great as well.

    I suppose if I have any real complaints about the event it's the fact that I have some pretty low defensive wins. I'm thinking this is mostly due to the fact that I'm in rank 3 at the moment and either my deck, which isn't totally weak, is being beat by high level players or that people are just not attacking rank 3 all that often. I know for myself I've been hitting rank 2 and winning 98% of the time. However, this is a minor thing for me since I still ranked under 500 so I could get the card reveal at the end of this first half. That's all that I really wanted since I know I can't get above 100. My only other complaint is that so many new cards are in the event box. It's annoying, but hopefully we will get a chance to get them later. Probably much later.


    So, overall, for me this has been a very good event. I can't wait to throw more pies, win more Colosseum tickets, and get more goodies every day.
    PeroPero: Zerana (879179) 55 out of 62 PeroFriends
    Osawari Island: CR20OG4XY3FGUTSJJ8599 (10 out of 10. Ty everyone ♥)


    Kamihimi Project R:

    ID: 879179
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  7. #7
    The reward players get to if they get in top 5 in this event is nothing compared to reward they get form 1000x 3 free event tickets. (1000 attacks from there alt.) 3000 tickets can easy be converted to 800 SR-girl levels = a boost of 100,000 SED by cheating.

    Who would spend 1000$-2000$ on pudding to get to the top in an SS event if you can get the same puddings by cheating for 8 days ??? If nothing is done about cheaters either a) players quit or b) start to cheat themselves. Cheaters know they have high risk of being banned from a game so why should cheaters spend money on a game.

    The top cheaters must be banned and the loop hole must be closed.

    I hear that in Japan people are so honest that you can put a 100$ bill under a rock in the morning and come back and pick it up in the evening. Well players outside Japan are not so honest if you leave if you leave a loop-hole the size of a T-rex players will find it and use it.

    Simple solution to this alt. problem just make is so that players can only attack each other once per day.
    Pie only give Pero once per day so why don’t you do the same with attacks??
    It also prevent people from offering guarantied 6 tickets wins from alt. that only use N-Girls.
    It will make this mini game a bit harder but if will be the same for all players. Reward is already good enough in this mini game.

    In last event one player got 2500 kills – He was not in top 100 and just a free player. Top5 players in last event spend 1500$ or more and got around 500 kills each. The free players got 2000 more rewards but the top players get rewards for getting in top 5. Only problem is that the players who spend 1500$ got around +200 SR-girls levels with there rewards while the free player got +1000 SR-girl levels from his rewards.

    Why spend 1500$ on getting in top 5 a SS-event if you get 5 times better rewards spending 0$?
    I think the free players that got 2500 kill must have made a new alt. every 12 hours of last event so he always could summon very weak boss that he could share with his main account and the main account could kill with one hit 24/7.

    Solution here: make boss under half you slayers could give no reward and EP. All the bosses you summon yourself have a level between half you slayer Count and your slayer Count anyway so all the bosses you summon youself will alway give rewards if is just very essy bosses from friends and your alt. account that dont give rewards. In many games monster stop give exp when you get too powerfull. Noone will fight the big bosses if the small and easy bosses give much better rewards.

  8. #8

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    Quote Originally Posted by Opalia24 View Post
    The reward players get to if they get in top 5 in this event is nothing compared to reward they get form 1000x 3 free event tickets. (1000 attacks from there alt.) 3000 tickets can easy be converted to 800 SR-girl levels = a boost of 100,000 SED by cheating.

    Who would spend 1000$-2000$ on pudding to get to the top in an SS event if you can get the same puddings by cheating for 8 days ??? If nothing is done about cheaters either a) players quit or b) start to cheat themselves. Cheaters know they have high risk of being banned from a game so why should cheaters spend money on a game.

    The top cheaters must be banned and the loop hole must be closed.

    I hear that in Japan people are so honest that you can put a 100$ bill under a rock in the morning and come back and pick it up in the evening. Well players outside Japan are not so honest if you leave if you leave a loop-hole the size of a T-rex players will find it and use it.

    Simple solution to this alt. problem just make is so that players can only attack each other once per day.
    Pie only give Pero once per day so why don’t you do the same with attacks??
    It also prevent people from offering guarantied 6 tickets wins from alt. that only use N-Girls.
    It will make this mini game a bit harder but if will be the same for all players. Reward is already good enough in this mini game.

    In last event one player got 2500 kills – He was not in top 100 and just a free player. Top5 players in last event spend 1500$ or more and got around 500 kills each. The free players got 2000 more rewards but the top players get rewards for getting in top 5. Only problem is that the players who spend 1500$ got around +200 SR-girls levels with there rewards while the free player got +1000 SR-girl levels from his rewards.

    Why spend 1500$ on getting in top 5 a SS-event if you get 5 times better rewards spending 0$?
    I think the free players that got 2500 kill must have made a new alt. every 12 hours of last event so he always could summon very weak boss that he could share with his main account and the main account could kill with one hit 24/7.

    Solution here: make boss under half you slayers could give no reward and EP. All the bosses you summon yourself have a level between half you slayer Count and your slayer Count anyway so all the bosses you summon youself will alway give rewards if is just very essy bosses from friends and your alt. account that dont give rewards. In many games monster stop give exp when you get too powerfull. Noone will fight the big bosses if the small and easy bosses give much better rewards.
    As I said before: Outside of the max 340 extra attacks their alt will get from normal regeneration of focus, cheaters are actually spending money on Pudding to allow those alts to give them 100% sure def wins.

    What I find insulting from that is that these same players have good enough decks that they could just as easily have gotten 2k atk wins by using those same puddings in their main accounts. That would only have meant that the top5 that cheated would have gotten at least 85% of the total count they got by cheating.

    What's more, by doing so with their main accounts, they would have gotten 42% more PeroColo Tickets than they got from all those def wins. That's 420 tickets/84 spins per 1k atks. At the numbers they were running? Tha's pretty much a whole Platinum Box there.
    • 2k def wins = 6k tickets = 1.2k spins = 4x plat boxes = 4x Every Card, 24x R-Gacha, 136x N-Gacha, 404x SR Lvls in WC, 120x R Lvls in WC, 136x N Lvls in WC, 556k Pero, 112x Stamina Refills, 112x Focus Refills.
    • 1.8k atk wins = 9k tickets = 1.8k spins = 6x plat boxes = 6x Every Card, 36x R-Gacha, 204x N-Gacha, 606x SR Lvls in WC, 160x R Lvls in WC, 204x N Lvls in WC, 834k Pero, 168x Stamina Refills, 168x Focus Refills.


    The def wins net a total of at least 275 N-Lvls, 150 R-Lvls, 400 SR-Lvls, 550k Pero, and 110 refills for each bar, while the atk wins would yield at least 50% more. That's how much of a difference we're talking
    PPS ID: 853603 (YoshiEnVerde)
    Osawari Invite: 40VRKO15D3C537UUC2F4F

  9. #9
    How can you be sure they are spending money on alts rather than just having a bunch of alt accounts? If I were going to cheat in this way, that is what I'd do.

  10. #10
    If you donate all refills 1 at a time you get 2.5x SR (SR-Wild3 chance 80%) level on average per refill donated. If you donate all - it takes some to you would ena at around 800- 1000 SR levels.

    The top8 players all got 1000+ defensive wins. All other players get under 500 defensive wins. It looks like at least half the top 8 players is free players. If I became a paying player I would spend my Money on my main accoun not on an alt to indirektly wins. Half of the top 8 players was not in top 100 in last event. Top 100 player in last event was almost only big spenders. So most of the players are not big spenders.

    It is easy to find a players offline who they can beat non with no risk.

    1$ spend on main accound = One pudding = 3 attacks = 3* 5 = 15 tickes. Offensive wins only give 5 tickes each.
    1$ spend on an alt. give = One pudding = 3 attacks = 3* 3 = 9 tickes. Defensive wins only give 3 tickes each.

    If they use an alt to boost main account they also risk getting banned. If they spend real Money on main account they will not be banned.

    So people who want spend real Money act in a very strange way it the use an alt to boost there score.

    I am cetain some players have 10+ alt accounts from last event. I think that they just attack main account 3 time from each account just jump to the next. The top players who gain defensive wins the fastest get 30 wins per half hour - If thay have 10 extra accounts thay would get that.
    Last edited by Opalia24; 07-24-2015 at 04:26 PM.

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