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Thread: EG eitquette

  1. PeroPero
  2. PeroPero Seduction Integration

  1. #11
    Drip Guest
    Quote Originally Posted by blacksaber View Post
    I wouldn't worry about it. Like you said, their is no way of knowing if your weak hit will finish it off. Plus (for example) I find sometimes that an SEG that had 10 mill HP would only have 100k after I select attack. So even if you don't intend to do so, when 2 people attack simultaneously, there is a chance you can kill it.

    So if the poster wants the kill bonus, they can either kill it themselves, pie message all their friends to not finish off their SEG (Which is time consuming for the poster. AND may make people in their friend's list think twice about attacking.),or stop whining when you don't get the last hit on your SEG.
    I have to agree firmly on this one: if people want the last hit, they either shouldn't share, or they should keep a close eye and refresh the page regularly to time their hit. A weak hit is in the range of 10 to 20 percent of an attackers' SED, and there's no way to be sure whether the SEG will end up perfectly killable for whoever spawned it or not.

    When I share an SEG, I try for it to have less health than my weakest weak hit. Since my event SED is 35 million, that means it should have less than 3.5 million health left when I share it. Occasionally, my focus is about to cap out before my friends kill it, which means I will use a focus to hit it myself. And I actually feel sorry for my friends for not getting that last hit in. It's like giving them a present and then stealing it back. But, ah well, I think I'm pretty generous in sharing anyway, and I wouldn't want to waste a good point of focus.


  2. #12
    Quote Originally Posted by blacksaber View Post
    I wouldn't worry about it. Like you said, their is no way of knowing if your weak hit will finish it off. Plus (for example) I find sometimes that an SEG that had 10 mill HP would only have 100k after I select attack. So even if you don't intend to do so, when 2 people attack simultaneously, there is a chance you can kill it.

    So if the poster wants the kill bonus, they can either kill it themselves, pie message all their friends to not finish off their SEG (Which is time consuming for the poster. AND may make people in their friend's list think twice about attacking.),or stop whining when you don't get the last hit on your SEG.
    Things used to be so much easier when you could attach a message to EG's that you share. I'm not sure why they decided to remove it.

    When it comes to last hits, there's really no need to worry about who gets it, except if there's someone who has hit multiple times for millions of SED, in which case you might want to refrain from attacking or consider waiting a little bit if a poke from you might kill it, out of courtesy.

    Anyway, if you have a decent friends list, there's usually no reason to use more than a weak seduction per SEG. Unless you're new and highly active or are aiming for the top ranks, getting SEG kills takes more effort than reaching their ranking goal, you'll likely have more SEGs than your regen can keep up with. And soloing a few high hp SEGs usually does the trick for top 1k ranking purposes.

    The only time I got a little annoyed when someone KS'd from me was when I used multiple full seduction on a friend's escaping SEG that had no heavy hitters on it, only for someone to do a tiny second weak seduction on it in the 5 seconds it took for me to use a pudding and attack (after I refilled and clicked attack...). I would usually try to make sure my last hit is a full seduction if I want the final hit bonus, but at the time it didn't seem like a good idea to waste 2 focus on the off chance that someone would kill the SEG in those few seconds. Had it been someone's first attack, or a second attack that happened simultaneously, I wouldn't blame them, but the descision and timing in this case was kinda ridiculous :P
    Nutaku ID: 309624

  3. #13
    Unregistered Guest
    Oh, this thread grew while I looked away(I started it).

    Things worked out well, never thought I would reach the 300 SEG limit, but I ended up with nearly 500.

    As for tactics, I just estimated what could be contributed from those online, and used the drinks and elixirs accordingly. Spawned 50+ SEG's I think and none timed out. I did get in trouble once though when two heavy hitters I thought were online weren't, and I had a 27M SEG on my hands while my full SED were about 4M. The others had to put in some extra energy to take it down.

    Funny thing is that I spawned another with 17M right after which I thought would be fine, but noone showed up to poke it. I thought they were dissing me or something after the previous miscalculation, so I started using up puddings to get it lower, but still noone came and I used up my entire pudding stash to take it down. It wasn't until after that I realized I had forgotten to send out the support request.

    Oh well, time for pero shards, but I have to say that the rewards looks measly in comparison with the EG event. I still have 20 peronamin and 25 peronamin half that I got from there, and I used up some too. My SED also rose from 480k to 630k, so it seems a bit OP by comparison.

    I spotted you a couple of times, Drip, a friend of a friend it seems.

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