It seems there was a bug near the end of the event when the server was laggy.
I was buying a daily pack of puddings (the 100 golds one), when an error message popped up saying hum ... something I don't remember xD, and once a log back I got the puddings but my amount of golds had not changed (200). It was just in the beginning of the laggy period, well off course I posted a ticket (better be safe than sorry).
But after the end of the laggy period some peoples were attacking bosses as if they had infinite amount of focus (some of them were in rank 600 before and end up rank 150 or so). Maybe they use a lot of money, but maybe in the laggy period everything that you bought wasn't deduced of your current amount of golds.
Gotta say, even with the minor issues that this event had it was still a ton of fun. Not to mention all the great rewards and stuff that it gave out. Managed to get #245 in the rankings so I'm very happy.
Looks like PVP is going to be coming up next so time to work hard on raising SED.
PeroPero: Zerana (879179) 55 out of 62 PeroFriends
Osawari Island: CR20OG4XY3FGUTSJJ8599 (10 out of 10. Ty everyone ♥)
Kamihimi Project R:
Mononofu: White Lilly Battle Princesses
Flower Knight Girl: 818588405 (27 out of 31 Allies)
Was the reissue ranking card for the top 100 just Akie then? That's a pretty crappy reward for gold tier considering you probably wouldn't have even made it there without a level 100 Akie already anyway. So did it just give us Pero for that reward?
I guess the event was enjoyable overall. I got over my issues with the 8.7m, but then of course it had to end on a bad note with the horrible lag that effectively shut me out and kept me from moving up to 50 in the support ranking. Farewell my 40 R Wildcards
531115
PPS: 3m+ SED
Hitsuji: 85 Nina
Yeah the event was fun and rewarding.
From what I've learned, for the PvP event you need to level up only a small amount of cards (5 or 7 if you also use a trap deck in defence), that you will use. Each of your cards will fight vs one of your adversary the one who get 3 wins, win the fight.
The thing is Moe is strong against Sexy, Sexy against Babe and Babe against Moe. A card which is strong against another will have it SED x3.
If you set up 3 card of a same attribute in a deck you will be labelled as of this attribute. Someone who is searching for an adversary will see their attribute before attacking.
I'll personally go for a 4 Moe 1 Sexy for offense and 3 Moe 2 Sexy for defence.
My source is the JP PeroPero wiki ... with google translator so it's sometime hard to understand. (Well I understand Japanese but can't read it, so when google mess up, I have to listen to the JP sentence to actually understand anything, it can take quite long sometimes.)
And to answer Xanthius : yeah she was the normal Akie, and yeah it was not the most useful reward. xD
Last edited by KaAnor; 07-13-2015 at 08:34 AM.
Hmm, does that mean people should focus on leveling up their SR's, or will R's or N's be of any use during this event?
PeroPero: Zerana (879179) 55 out of 62 PeroFriends
Osawari Island: CR20OG4XY3FGUTSJJ8599 (10 out of 10. Ty everyone ♥)
Kamihimi Project R:
Mononofu: White Lilly Battle Princesses
Flower Knight Girl: 818588405 (27 out of 31 Allies)
I'd say just keep all the wild cards you get and decide what to do when the next event is upon us :P
Is what i'll do anyways.
In some events players use 5 girls in each match.
In some events your total SED is used - So leveling all girls is needed.
I dont know what next event is or how it works.
Yeah, I'm just going to save my SR wild cards, and 99 R wild cards for now until the event happens. For now I'll just focus on finishing up maxing out the N girls.
PeroPero: Zerana (879179) 55 out of 62 PeroFriends
Osawari Island: CR20OG4XY3FGUTSJJ8599 (10 out of 10. Ty everyone ♥)
Kamihimi Project R:
Mononofu: White Lilly Battle Princesses
Flower Knight Girl: 818588405 (27 out of 31 Allies)
As far as I understood the google translate of the JP wiki, the bonus value for a correctly matched card (Moe vs Sexy, etc) is not x3 but x1.3.
That still puts the lowest SR Moe (Mayuko Abe, Lvl100 SED = 10,200) above the best SR Sexy (Chikusa Uno, Lvl100 SED = 12,700) if they're both at Lvl100, but doesn't make it imposible to win a bad match if you have enough Lvs in your card over your opponent.
Also, the current best R Sexy (Marie Mochizuki, Lvl100 SED = 7,270) tops above all SR cards Lvl70 or below.
With the x1.3 bonus against Babe (SED = 9,451), she can win against the current best SR Babe (Mako Fujioka, Lvl100 SED = 12,000) up to Lvl80 (Aprox. I don't have a full SED table for Mako, so I'm extrapolating from other card's growth lines).
Everything else in your post seems to be right.
- - - Updated - - -
Every rarity tier should be capable of standing against a lot of the next level's cards, as long as your card is lvl maxed, the opponent isn't, and you're getting a matchup bonus.
This useability threshold is better for Rs (where they can match up to Lvl70~80 SRs with matchup bonus) than Ns (where they can only match up to Lvl40~50 Rs with matchup bonus).
Your best bet would be, of course, to have the two full decks (offensive and defensive) built with Lvl Maxed SRs.
Seeing as that would be quite hard to do, you'll need to Lvl Max a few Rs to add variety in there.
Just forget about Ns for this if you're trying to rank at better than top 50%.
Best state of your collection would be if you had all top 5 SRs for each attribute lvl maxed, which would allow you any possible top deck permutation, both for attack and defense.
Second best would be to choose an agressive/defensive stance, and try to build your best deck for that, then try to build a good enough deck for the other side.
PPS ID: 853603 (YoshiEnVerde)
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