According to the JP wiki, the bosses were supposed to follow a set scale of HP according to their level, which I posted in the event guide. If they had been doing so, the levels of HP would be much more manageable even with our low average SED.
According to the JP wiki, the bosses were supposed to follow a set scale of HP according to their level, which I posted in the event guide. If they had been doing so, the levels of HP would be much more manageable even with our low average SED.
Yeah, this whole mess up with the scaling is annoying. Hope they'll fix it soon because i keep getting those damn 8.7m bosses and i ain't no spending gold on elixirs anymore.
Either i have gotten to a point where i cannot get lower health enemies, or RNGesus hates me. Not getting anything but those damn 8.7m ones, no point in even asking others to help with them -_-
Last edited by Tenhou; 07-01-2015 at 08:51 AM.
Same here. I'm getting those 8.7m guards way too often.
A couple of normal HP guards, but most of them are those 8.7m.
I wonder if they'll use the next update to add those pending event cards.
So annoying. All I get now are the 8.7mil bosses.
Yeah, anything else just stopped coming after a while. Hope this is not intended and will get a fix. I never even got to get any 1.5m bosses like others i have seen got. It went up to 6-800k and then the 8.7m started and kept coming.
I'm quite interested in this "fair compensation" Nutaku mentioned. Would be great if they gave out SR Wilds, I could boost my event Alpha/Beta cards. Shouldn't get my hopes up though, could be something lame like 3 half puddings LOL
Just got a normal HP guard and then another 8.7m one.. ..dammit.
The only problem I find with this progress-based compensation is that we're stuck in our progress precisely for this issue, but I guess there's no way for Nutaku to guess how far we could get without that issue.
So, that comensation surely will be always welcome.
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