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  1. #11
    Quote Originally Posted by Unregistered View Post
    Pink boxes giving temporary consumables rather than permanent ones make this Gambit worse than the previous one no matter what other changes happened imo.
    Last gambit was even worse seeing pink content from golden boxes, PAID stuff.
    Give one F2P game to a Korean: He will turn it in a P2W (pay to win)
    Give one F2P to an American: He will turn it in a P2F (Pay to fail)
    Nutaku ID: 454836


  2. #12
    Unregistered Guest
    Quote Originally Posted by chillinfar View Post
    Last gambit was even worse seeing pink content from golden boxes, PAID stuff.
    So from your point of view, this event is better because they massively nerfed Pink box rewards so that they don't share loottables with Gold boxes anymore? How is this an actual improvement for the players...

  3. #13
    Last event they nerfed EVERYTHING. In a few words, even paid content turned in a fail.

    How is an improvement? Any golden/silver key you gain (paying or not) is less vapourware than before. Oh, and i didn't talked about the people with macros, the other problem with pink boxes.
    Give one F2P game to a Korean: He will turn it in a P2W (pay to win)
    Give one F2P to an American: He will turn it in a P2F (Pay to fail)
    Nutaku ID: 454836

  4. #14
    Quote Originally Posted by chillinfar View Post
    Last gambit was even worse seeing pink content from golden boxes, PAID stuff.
    Gambit this time is the worst. In case anyone hasn't noticed the extra stage is 6% per roll and costs 9 endurance (stamina). If i remember correctly extra stage was 7 endurance and 12% per roll (in the past gambit events) which was much more optimal for players.
    Last edited by demonking; 01-21-2016 at 07:47 PM.

  5. #15

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    Quote Originally Posted by demonking View Post
    Gambit this time is the worst. In case anyone hasn't noticed the extra stage is 6% per roll and costs 9 endurance (stamina). If i remember correctly extra stage was 7 endurance and 12% per roll (in the past gambit events) which was much more optimal for players.
    Yeah the stamina cost gets pretty high but after you pass 100 and get to 101 it will drop down a bit and get really high again by the time you're at 200. Not sure about the stage progress but I think I remember it being pretty low...but I also remember getting 11% and on the 9th roll the stage giving me the last percent...hmm maybe someone who remembers better can help
    Nutaku ID: 465901

  6. #16
    Is it just me or the trophy chance became less frequent in regular rolls?

  7. #17
    Unregistered Guest

    Cool

    Quote Originally Posted by Balek View Post
    Is it just me or the trophy chance became less frequent in regular rolls?
    It's just you. If you are not spending consumables and just rolling one level at a time (140 or so stam at ex) then it will only look like lower chances. So far I have had streaks of multiple chances one after another followed by dry spells but it appears to be about 10% chance per roll. Now if I could pick the 100/300 cards more often... nothing hurts more then picking a 5 card and seeing a 300 in the same reveal!

  8. #18
    The spin cost at extra stage (the stage after level 100 and 200) is now 9 stamina instead 7 stamina per spin.
    This will make i harder for free player to get many EP

    Pink briefcases got burgers and soda to prevent macro users to from getting a huge advantage in other events aswell.
    They could also just have removed the 2 restore items from Pink briefcases I think this is a better solution.

    Better would be to ban macro users but nataku seem to want as many user as posible...
    So no baning.
    Maybe they hope that if they get enogth users someone will buy the company.
    Last edited by Opalia24; 01-23-2016 at 06:04 AM.

  9. #19
    Quote Originally Posted by demonking View Post
    Gambit this time is the worst. In case anyone hasn't noticed the extra stage is 6% per roll and costs 9 endurance (stamina). If i remember correctly extra stage was 7 endurance and 12% per roll (in the past gambit events) which was much more optimal for players.
    Now silver boxes are dropping their own stuff again. Last gambit you can find 3k pero reward in a golden box.

    - - - Updated - - -

    Quote Originally Posted by Opalia24 View Post
    The spin cost at extra stage (the stage after level 100 and 200) is now 9 stamina instead 7 stamina per spin.
    This will make i harder for free player to get many EP

    Pink briefcases got burgers and soda to prevent macro users to from getting a huge advantage in other events aswell.
    They could also just have removed the 2 restore items from Pink briefcases I think this is a better solution.

    Better would be to ban macro users but nataku seem to want as many user as posible...
    So no baning.


    Quote Originally Posted by Opalia24 View Post
    Maybe they hope that if they get enogth users someone will buy the company.
    I hope the next owner doesn't be american/korean

    - - - Updated - - -

    Finally got Eri after 3 days. Golden boxes still being a shit like last gambit. Well, saving bucks for Osawari then.

    - - - Updated - - -

    With that scheme, could be better if slayer cards scale the chance to face golden guards (as happened with Elite Guard)
    Give one F2P game to a Korean: He will turn it in a P2W (pay to win)
    Give one F2P to an American: He will turn it in a P2F (Pay to fail)
    Nutaku ID: 454836

  10. #20
    Personally, I'm liking this gambit. I have gotten plenty of glasses (well... 6) from silver cases, and I'm getting decent stuff from all three colors of boxes.

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