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  1. #1

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    Quite interesting info being shown here, both mathematical and statistical.

    Most likely PPS has some high-payers, and I as a F2P player don't have anything against that. I mean, it's their choice, and they help to keep to game alive.
    Also, at this point, their cash spendings don't really mean a problem for us F2P guys. It's not like games when your set of whatever (units, resources, cards, etc) goes straight against another player's, with the result of resources being taken from the player who lost (as happens in other games).
    I do believe though, when the PVP-style event comes up, then those spenders could cause some uproar 'cause they'll likely become unbeatable. But still, that should affect only our rankings, and nothing more.
    I actually think that PPS protects the F2P players quite fairly, compared to other games.

    During this event, for example, what got most of us stuck on lower rankings wasn't exactly due to those cash-spenders being at the top ranks, it was the goddamm 8.7m guards issue. Cash-spending gave them the possibility of beat that wall and get better results, I agree, but it's somehow predictable to happen.

    I agree with [MENTION=67]Skulkraken[/MENTION] when he says that we'll be able to catch up later on.
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  2. #2
    I am in full agreement with Danex that PPS treats F2P people fairly. Far more so than with most games.

    I'm also in agreement with Skulkraken. We will catch up with the big spenders in about a month or two..depending on how each of us plays. The amount of time, lucky draws, etc. It will be very hard to be #1 in any rankings without spending money, but things will be far more competitive in later events.

    The only issue I see is perhaps with PVP events like Danex mentioned, but there will only be like 20 people at most that will be truly 'unbeatable'...probably.

    Now, for something totally off topic, but I suppose I'll toss out an educated guess....with the new Nutaku game that is going to be released, I foresee 'spending money' making a far bigger difference. For those who are willing to spend money like that on a game I would suggest holding on to your cash until then; however, I do deeply thank anyone who supports PPS..and any Nutaku game really. ♥
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  3. #3

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    We'll definitely sometime catch up in SED and similar, that is for sure (minus payer-exclusive cards) but we'll never be able to compete for the top spot vs payers since they'll just buy tons of items to continue doing their thing. Not that we really need to, though, who the heck cares about ranking? Well aside from a select few.

    Other than that i do have to agree that freemium players are treaded quite fairly. I'd still love for us to be able to get the exclusive cards SOMEHOW, like i said in another thread about making them have a chance to appear in "guaranteed SR" gachas, but i can understand if they want to keep some of the cards for paying players only.

    That said, 1,5k$? Sheesh, i would never do that. But thanks anyways to those who do because it gives nutaku more money to keep DMM happier!

  4. #4

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    Other then what's been said, about the top, let's say 100 spots (Because I think a good majority of us are in the top 200-1000 which is decent) are claimed by people who either are just WAY too competitive, or in a positive light want to support Nutaku, like Tenhou said F2P players will catch up in SED, it'll just take longer. Which makes it more fun right? Honestly I'm frustrated at how easy it is for people to rank high and benefit from it just by spending that amount of money on the game. Because instead of getting less help, YOU GET MORE FOR IT. I bet the most spendy on this game is rank 1 and he gets an even trade off it looks like for what was spent. Sucks but I'll have to deal with it whether I want to or not. At first I used to think this game was like any other micro transaction game where the P2W players benefit so highly on buying from the game which gives us F2P players a harder time. But as you guys mentioned about Nutaku treating F2P players evenly, I was clearly wrong on that, and looking at the rankings, again I'm happy that most of us did great. I actually thought even our best players wouldn't survive with these guys but they did (assuming most of them are F2P) and most of us didn't even have to spend anything or invest much time.

    I'm still upset that these guys get event cards, get higher rankings, and make competing with them impossible, but at least we can still achieve decent rankings without spending a cent.

    I'm also worried about the next event. It kind of seems like only the top 100, (Majority that is) are Pay 2 win, from what I've seen. Hopefully it doesn't increase to the point where F2P players like myself are completely shut out of the 1-1000s...
    Last edited by ShadowMiku; 07-12-2015 at 11:22 AM.

  5. #5
    Quote Originally Posted by ShadowMiku View Post
    Other then what's been said, about the top, let's say 100 spots (Because I think a good majority of us are in the top 200-1000 which is decent) are claimed by people who either are just WAY too competitive, or in a positive light want to support Nutaku, like Tenhou said F2P players will catch up in SED, it'll just take longer. Which makes it more fun right? Honestly I'm frustrated at how easy it is for people to rank high and benefit from it just by spending that amount of money on the game. Because instead of getting less help, YOU GET MORE FOR IT. I bet the most spendy on this game is rank 1 and he gets an even trade off it looks like for what was spent. Sucks but I'll have to deal with it whether I want to or not. At first I used to think this game was like any other micro transaction game where the P2W players benefit so highly on buying from the game which gives us F2P players a harder time. I was clearly wrong on that, looking at the rankings. I actually thought even our best players wouldn't survive with these guys but they did (assuming most of them are F2P) and most of us didn't even have to spend anything or invest much time.

    I'm still upset that these guys get event cards, get higher rankings, and make competing with them impossible, but at least we can still achieve decent rankings without spending a cent.

    I'm also worried about the next event. It kind of seems like only the top 100, (Majority that is) are Pay 2 win, from what I've seen. Hopefully it doesn't increase to the point where F2P players like myself are completely shut out of the 1-1000s...
    Hey, I resent that, alot. The idea that downright non-paying players should get the same power and assistance as a heavy-paying one is like having a broke homeless guy walk into a grocery store and start a fuss about being treated unfairly just because he isn't getting the food that he didn't pay for.

    Uh, hello? It's called capitalism, the whole U.S. is run on the system. Those of higher financial status reap benefits from the system while anyone around the poverty line gets dinged by hiked up fees. It may not have the exact same mechanics as a F2P game but the question is pretty much the same: other than maybe that person being really annoying, why wouldn't you help a paying customer? Pay-to-Play games don't need to exercise it as much but the last thing you want to do on a F2P game from the game's management side is give it a socialist mechanic because you'll start seeing rage quits pop up like roaches in your backyard...and people are less motivated to spend money on the game so your revenue from the game itself takes a pretty bad hit too.

    That being said, I lie somewhere in between the top 10 $#,000 spending sore loser and the "They cost me 50 bucks towards my next game console and they ain't gettin' another cent!!!" kind of non-paying player. In the course of the event, I spent maybe around $200-300 and decided that my most reasonable goal without going literally broke and having my real life self-destruct on me would be the #11-30 tier, so I stuck to that. As of the day before the last spurt of the event, I was hovering around 15th place and for the moment at the least, I think I can maintain this tier without using anymore pudding (though I have 50 on standby should things get questionable).

    Look, I'm not saying it's fair...in fact I'm sure it's extremely unfair and I can relate, albeit in a faint manner because my only reference would be when I was braving the F2P world as a high school student without allowance many years ago. But frankly that's just how F2P games run, it's the only way any company would want to take one up in the first place and not throw it away for being unprofitable. If anything, I'd say this game at the very least provides some level of equal opportunity by making it that paying just speeds up the in-game progress rather than opens up VIP doors.

    You can middle finger it all you want or try to enjoy what you can, that's just how things are.

  6. #6
    Quote Originally Posted by ChibiKika View Post
    Hey, I resent that, alot. The idea that downright non-paying players should get the same power and assistance as a heavy-paying one is like having a broke homeless guy walk into a grocery store and start a fuss about being treated unfairly just because he isn't getting the food that he didn't pay for.

    -snip-

    Sorry, your post got moderated for some reason. I approved this one and removed the duplicate.

  7. #7

    PvP

    PvP are a paper-stone-sicser game with Moe-Babe-Sexy I hear. Each player start with 5 girls they have selected. Each turn players selecet a girl each if both players chousen have same type the girl with higest power win otherwise type desides winner. So with luck 5 N-girl can beat 5 SR-girls. Maybe each turn the girl that Looses is removed from game and game go on untill one player have no more girls to play.

    In PvP players just need 5 SR-girls and it is not so hard to get 5 SR-girls to level 100.
    Power only go up a few points for each level after 100 but that few points might matter a lot in PvP.
    That might make Ex-Wild really usefull.

  8. #8
    I think the Idea about the 8.7 M boss was that players should
    A) spend pudding (Money) to kill them or
    B) team up 20 players and Work together to kill it.
    20 strong player can kill a 8.7M boss fast. Problem was that players didnt do this.

    Players just a) gave up or b) made a 2nd accound to summon easy bosses.
    I think half the top players have a 2nd account and I dont PeroPero will ban half there paying players.

    When a player summons a boss it will have level between half the boss-slay-Count and boss-slay-Count.

    I sugest this solution: Killing a boss with level less than half the players boss-slay-Count should should give no reward and no EP.
    Then having an 2nd accound that summon low level bosses would give no any advantage at they would get no EP or rewards.

    Even if same player could not summon easy bosses for themself they can just get there friend to summon easy bosses for them.

    - - - Updated - - -

    I am in top 300. Reward for players in top 101-300 is ofcause not at good as the reward in top 5, but there are imo not big difference. No player get in top 100 without having the reward Cards already so the reward Card are just level up for the girls.

  9. #9

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    Not sure how well that idea would work to be honest. I have a fair few low-sed friends and i tend to help them out now and then. If i got nothing from it, i think i'd be less inclined to actually help them. That said, you do get less EP for lower level enemies, so i doubt that is really an issue. The really good EP lies in taking down the higher bosses on your own where you spend a lot of focus and get both the mvp and last hit bonus, and the high players are without doubt already doing that.

    I'm mostly helping others for the gift rewards you get, but extra EP helps me maintain the rank i have so i get a somewhat decent reward. I do not care about the top rank, but i still want to maintain a decent one when i have the chance to.

  10. #10
    Most games have bosses that low level players can beat - 8.7 M bosses are for level 30+..
    It will be harder for everyone to get EP not just for you so your rank would not have to drop.
    It is meant to force players to work together as noone can kill them alone.
    I dont see it as a bad thing if players formes guild or something like that to work well together.

    Reward for killing 8.7 M bosses atm is too small most players dont bother to try to kill them.

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