If you put 3 or more of the same attribute, you are marked with this attribute.
For example: "Sexy","Sexy","Sexy","Moe", "Babe". When you finalize the unit, your attribute will be "Sexy"
On the contrary, when it is two or less the same attribute in the unit, attribute is (none).
For example, "Moe","Moe","beauty","beauty","Sexy"will be when you organize the unit in ", the attribute is "none".
The displayed attribute affects the decision of who players are willing to attack. If your attribute is not specified, they can't have any way of knowing which cards they should be using for best results.
(Non-attribute always become a deck of 2-2-1, battle choice outcome will be based mostly on luck)
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Moe strong vs Sexy, weak vs Babe.
Babe strong vs Moe, weak vs Sexy.
Sexy strong vs Babe, weak vs Moe.
In the case of favorable attributes against the opponent's card, SED will be 3x
Rarity of the card does not matter for this effect.
Example) attacking the other side[/COLOR]
Hypnotic force 5000 Babe hypnotic force 9000 Moe Attacker wins. Babe gets a 3x bonus, so this means a 15000 vs a 9000.
Hypnotic force 5000 Babe hypnotic force 6000 Babe Opponent wins. SED values are not multiplied and the opposing card is stronger.
Hypnotic force 5000 Babe hypnotic force 2000 Sexy Opponent wins. Because of the 3x bonus, it is 5000 vs 6000.
Hypnotic force 5000 Babe hypnotic force 5000 Babe If values are the same, victory is given to the attacker.