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  1. PeroPero
  2. PeroPero Seduction Integration

  1. #31
    143 spins at GHQ gave me:

    Triple Pero 20 times (14%).
    Triple Chance 52 times (36%)
    Triple Exp 29 times (20%)
    Triple Gift 37 times (26%)
    Nothing 5 times. (4%)

    Just looked at the Girls cards I got shown at GHQ:

    287x N-Girls (92%)
    22x R-Girls (7%)
    3x SR-Girls (1%)
    Total 312 girls

    Normal area spins (fx 5-3)
    790x N-Girls (76%)
    206x R-Girls (20.5%)
    36x SR-Girls (3.5%)
    1032 girls

    So Chance for SR and R girl form a triple chance is 3 times bigger at area 5-3 than from GHQ.
    Maybe both GHQ and Bonus Stage both sucks.

    Bonus stage 217 spins:
    Triple Pero 13 times (6%).
    Triple Chance 15 times (7%)
    Triple Exp 12 times (5.5%)
    Triple Gift 12 times (5.5%)
    Nothing 165 times. (76%)

    49x N-Girls (55%)
    37x R-Girls (41%)
    2x SR-Girls (2%)
    2x Wilds (2%)
    Total 90 girls/wild

    Triple Chance seen to give Little bette drops from Bonus Stage than from 5-3. Area 5-3 gives 4 time more triple Change for same stamia which more than ofset the Little better chance for a R-girl and maybe SR-girls.
    Last edited by Opalia24; 07-17-2015 at 03:18 AM.


  2. #32

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    As fate would have it, my previous question solved itself. Got the SR sometime after the second encounter with the boss

  3. #33
    breaking news, they added SR Wild Card 3 as reward in this mode. However, chance time rate still crappy.

  4. #34

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    Quote Originally Posted by chillinfar View Post
    breaking news, they added SR Wild Card 3 as reward in this mode. However, chance time rate still crappy.
    As far as I can remember they've always been there appearing as a blank spot when the cards were revealed, always wondered WTF those were until I got one. Wouldn't blame you for not knowing though as they are really rare I even forgot about it when I complained about the bonus stage having no bonuses. Yeah the +3 to any card is cool but it still happens so infrequently I'd hardly call it a bonus.

    My complaint about the "bonus" area is still the same. Players can get a lot more out of just hanging back in early stages where they can spin more and get dailies done. Boo, I would never have rushed the story if I knew that.
    Nutaku ID: 465901

  5. #35
    Shit, i did it.

    Bonus stage is so bad-descargasoshit.jpg

    I wasted 3 peronamin leveling up and ding! this one (GHQ closed). From 30 rolls i got 4 chance time.

    EDIT: Wild Card 5 now. Nutaku got rekt
    Bonus stage is so bad-798563969_1053841.gif

    - - - Updated - - -

    More proof.
    Bonus stage is so bad-descargasimage-13.jpg
    Last edited by chillinfar; 07-24-2015 at 10:05 PM.

  6. #36
    Unregistered Guest
    Bonus stage can give SR-Wild1, SR-Wild3 or SR-Wild5 which is good but it hardly even happens

    Why go to a dump yard like the Bonus Stage in search of Sexy women??

    Even if they cut spin cost to 5 stamina Bonus Stage would be a poor place.

    Both GHQ and Bonus stage have to have stamina cost reduced to atlest half of what they are now imo.
    Minimun spin cost should also be raised to 3 stamina the first areas are so overpowered.

  7. #37
    I take this option when GHQ is closed and i will AFK for 3 hours or more. Better than waiting.

  8. #38

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    Quote Originally Posted by Unregistered View Post
    Bonus stage can give SR-Wild1, SR-Wild3 or SR-Wild5 which is good but it hardly even happens

    Why go to a dump yard like the Bonus Stage in search of Sexy women??

    Even if they cut spin cost to 5 stamina Bonus Stage would be a poor place.

    Both GHQ and Bonus stage have to have stamina cost reduced to atlest half of what they are now imo.
    Minimun spin cost should also be raised to 3 stamina the first areas are so overpowered.
    That's not advisable.
    What needs to happen is they need to raise the probability of getting a reward.

    The numbers in cost are pretty easy: BA costs the same as the last substage you played, while GHQ costs double that.
    PPS ID: 853603 (YoshiEnVerde)
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  9. #39
    Also rolling at 1 stamina does have one very significant drawback, time investment... it takes a long time to burn through 250 stamina one at a time. I doubt i'll ever get through all of the peronamin that I'll collect via events rolling at this rate. haha

  10. #40
    Unregistered Guest
    Quote Originally Posted by YoshiEnVerde View Post
    That's not advisable.
    What needs to happen is they need to raise the probability of getting a reward.

    The numbers in cost are pretty easy: BA costs the same as the last substage you played, while GHQ costs double that.
    GHQ alwasy cost 20 stamina per spin no matter what stage you on.
    Bonus Stage cost 10 stamina per spin for all players atm.

    Reduce that to 10 and 5 stamina - that cant be too difficult.
    Changing all the chances is much more complicated.
    My solution also give much better chance for players to finish some quest.

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