+ Reply to Thread
Results 1 to 10 of 52

  1. PeroPero
  2. PeroPero Seduction Integration

Hybrid View

  1. #1
    Unregistered Guest
    Quote Originally Posted by YoshiEnVerde View Post
    That's not advisable.
    What needs to happen is they need to raise the probability of getting a reward.

    The numbers in cost are pretty easy: BA costs the same as the last substage you played, while GHQ costs double that.
    GHQ alwasy cost 20 stamina per spin no matter what stage you on.
    Bonus Stage cost 10 stamina per spin for all players atm.

    Reduce that to 10 and 5 stamina - that cant be too difficult.
    Changing all the chances is much more complicated.
    My solution also give much better chance for players to finish some quest.

  2. #2

    Join Date
    Jul 2015
    Location
    Argentina
    Posts
    157
    Credits
    179
    Quote Originally Posted by Unregistered View Post
    GHQ alwasy cost 20 stamina per spin no matter what stage you on.
    Bonus Stage cost 10 stamina per spin for all players atm.

    Reduce that to 10 and 5 stamina - that cant be too difficult.
    Changing all the chances is much more complicated.
    My solution also give much better chance for players to finish some quest.
    You can't acces bonus stage if you haven't completed all current stages, which clock out at 10 sta/spin.
    GHQ is twice the value of BA, putting it at twice the max amount of sta needed for normal exploration.

    It actually takes the same amount of time, or complexity, to change any of those: probability or cost. They are a couple of values inside a database.
    You're missing the point: You aren't supposed to finish the missions easily.
    And decreasing the costs would defeat the purpose of those stages. Why stay like an idiot at any stage, say Stage 5-2, instead of advancing, if later on GHQ will cost less and give you even better rewards?

    GHQ and BA aren't there to make your life easier. They're there so that you can complete some missed card, or keep spending stamina while you have no stages left. Their purpose isn't to be the most efficient, but to give you an extra feature at premium cost. Deal with it.
    PPS ID: 853603 (YoshiEnVerde)
    Osawari Invite: 40VRKO15D3C537UUC2F4F

  3. #3
    Quote Originally Posted by YoshiEnVerde View Post
    You can't acces bonus stage if you haven't completed all current stages, which clock out at 10 sta/spin.
    GHQ is twice the value of BA, putting it at twice the max amount of sta needed for normal exploration.

    It actually takes the same amount of time, or complexity, to change any of those: probability or cost. They are a couple of values inside a database.
    You're missing the point: You aren't supposed to finish the missions easily.
    And decreasing the costs would defeat the purpose of those stages. Why stay like an idiot at any stage, say Stage 5-2, instead of advancing, if later on GHQ will cost less and give you even better rewards?

    GHQ and BA aren't there to make your life easier. They're there so that you can complete some missed card, or keep spending stamina while you have no stages left. Their purpose isn't to be the most efficient, but to give you an extra feature at premium cost. Deal with it.
    It sure is nice to see that there are some people who still understand logic, seriously whats the point of playing a game if everything was already given to you = Boring.

  4. #4
    Unregistered Guest
    Whan I got it "Bonus Stage" I discovered my progress almost stoped.
    So I had to restart from start with new account otherwise I would newer have got SED of around 340k.

    As game is now - my best advise for free players who want to get to the top dont seduce any girls (dont move pass area 1-3) untill all you girl have max level incl. all girls from N-Gacha. Problem in this game is that you cant move back to old areas. This game is about seducing girl but if you do that you just make the game much harder for yourself. People at 1-3 will get all there girls maxed in 2-3 months. Pleyers who go to bonus stage will newer have all there girl maxed unless the spend tons of money....

    If you happy at bonus stage then it is fine with me - I just feel sorry for the guys who are stranded there. I am fine where at top 10-20 and it hard to get much higher as a free player that dont cheat. Yes it takes tons of time to get to the top in a f2p p2w game like this without spending money but it can be done.

  5. #5
    Not so p2w, to be a hentai game still more fair than a lot of p2w from "big brands" (cough cough, EA, cough cough).

    I wasted a lot of resources before knowing this forum. Despite that, i got a decent rank in elite guard event without cash (359). As lost guards are not taken in ranking, i used my turn to get stuff and help contacts.

    Cash in PPS only influx in time and turns (cash cards are not so powerful), a healthy feature. You can get most resources from paying users with patience, this can be noticed on current PVP event.

  6. #6

    Join Date
    Jul 2015
    Location
    Argentina
    Posts
    157
    Credits
    179
    Quote Originally Posted by Unregistered View Post
    Whan I got it "Bonus Stage" I discovered my progress almost stoped.
    So I had to restart from start with new account otherwise I would newer have got SED of around 340k.

    As game is now - my best advise for free players who want to get to the top dont seduce any girls (dont move pass area 1-3) untill all you girl have max level incl. all girls from N-Gacha. Problem in this game is that you cant move back to old areas. This game is about seducing girl but if you do that you just make the game much harder for yourself. People at 1-3 will get all there girls maxed in 2-3 months. Pleyers who go to bonus stage will newer have all there girl maxed unless the spend tons of money....

    If you happy at bonus stage then it is fine with me - I just feel sorry for the guys who are stranded there. I am fine where at top 10-20 and it hard to get much higher as a free player that dont cheat. Yes it takes tons of time to get to the top in a f2p p2w game like this without spending money but it can be done.
    What's the obsession with having a high SED?
    I'm only earound 250k, and I'm easily top100 in Coliseum (top50 if I actually pushed), and I got top1000 in guards, in spite of practically being unable to play half the event...
    Unless you're a paying player, which will give you access to more than one e-gacha per event, guards is just not going to get much better because your SED is 30% higher.

    Even then, staying too long in Stage 1-3 will actually cripple you, as you might get out of Stage 2-4 with a big nice SED (around 60% more than if you just made sure to get all girls), but that difference will be recouped in a month or two of gameplay.


    While I do agree that staying a bit longer than needed in Stage 1-3 will help any newbie, in the end it's just a bit of a kick ahead.You'll have, what, 4 or 5 girls Lvl5? 3 of those N-cards?
    I got past that a looooong time ago. By the time you're over 200k you should have pretty much all N-cards maxed, and at least a half dozen Rs and SRs too (plus half the rest at least halfway there).
    Staying in 1-3 actually helps a lot more in the first few steps (when being a player with SED below 50k but having a half dozen cards maxed counts) than in the long run (when you have dozens of maxed cards, are completting most daily missions, and are battling it out for top places in the game).

    And no, you can't argue that you level up the other cards with N-WCs from the pero, because that's actually one of the parts where BA gives good results (4:1 pero/sta ratio).
    A player raises their stats a lot more from the events than they ever do from just normally playing
    PPS ID: 853603 (YoshiEnVerde)
    Osawari Invite: 40VRKO15D3C537UUC2F4F

  7. #7

    Join Date
    Jun 2015
    Location
    Winnipeg, Canada
    Posts
    142
    Credits
    113
    Items Profile Music
    I'd hate to speak too soon but the new stage 3 is worse than bonus or GHQ. Didn't really take down any hard stats but I needed 5 chance times to finish the daily today. Welp over 70 spins later I got 2 chance times, seriously WTF.
    Nutaku ID: 465901

  8. #8
    Stage 2 was the same hell, i don't expect to clean it quickly. Use GHQ instead or calculate when to level up to make engagements easy.

  9. #9
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Whan I got it "Bonus Stage" I discovered my progress almost stoped.
    So I had to restart from start with new account otherwise I would newer have got SED of around 340k.
    Fully f2p, never stayed on stages beyond getting cards, current SED 300k; so it's not that horrible i guess.

    - - - Updated - - -

    [QUOTE=YoshiEnVerde;1578]Well, every level you gain raises you max stamina by 3, plus another 3 if you fill the extra friend slot. That's 6 stamina per level, plus a base of 25 stamina in lvl1.
    To have 430 stamina (needed for 10 spins in Stage 9), you need to be above level 68 (Lvl68 = 427sta, Lvl69 = 433sta), which will require a total exp of around 230k... Without factoring triple-exp spins, peronamins, or lvl-ups, for someone like me (Lvl46) that would take about 100 days to reach. And that's playing 24/7. Double that to take account of non-playing times, and then remoe around 10% for lvl-ups and exp-spins, and we get half a year for me to reach that.

    Of course, this is one of the places where GHQ shows its fallacies: the 0.75% sta/exp rate turns that half year into 230 days.
    However, just factoring in events, I believe we can cut that time down drastically. Right now, I'm sitting on 60 stamina refills from peronamins I collected in PeroColo. If we have one of those every 2 months, that means I might be able to remove up to 25% of that time in 4 or 5 months.
    Of course, then, guards event sta/exp rate rears its ugly head in: 33%.

    In the end, outside of paying players (some of which are already quite close to the 70s in their levels), I don't think we'll see much people reaching the 400sta line until Christmas this year.[/QUOTE

    I am close it level 43 atm. Level 64 with full friend list give 403 stamina. I just need 150.000 Exp for level 64. If I played 24/7 it would take 105 days without items. In really 150 days to get level 64 if I login 4 time per day. 500 Paronamin whould also do then job.
    From last event I still have 100 Paroanmin ans 200 half Paronamin so it so not hard for free players to get 400 if we just get 2 more of those events.

  10. #10

    Join Date
    Jul 2015
    Location
    Argentina
    Posts
    157
    Credits
    179
    Quote Originally Posted by Unregistered View Post
    Fully f2p, never stayed on stages beyond getting cards, current SED 300k; so it's not that horrible i guess.

    - - - Updated - - -

    Quote Originally Posted by YoshiEnVerde View Post
    Well, every level you gain raises you max stamina by 3, plus another 3 if you fill the extra friend slot. That's 6 stamina per level, plus a base of 25 stamina in lvl1.
    To have 430 stamina (needed for 10 spins in Stage 9), you need to be above level 68 (Lvl68 = 427sta, Lvl69 = 433sta), which will require a total exp of around 230k... Without factoring triple-exp spins, peronamins, or lvl-ups, for someone like me (Lvl46) that would take about 100 days to reach. And that's playing 24/7. Double that to take account of non-playing times, and then remoe around 10% for lvl-ups and exp-spins, and we get half a year for me to reach that.

    Of course, this is one of the places where GHQ shows its fallacies: the 0.75% sta/exp rate turns that half year into 230 days.
    However, just factoring in events, I believe we can cut that time down drastically. Right now, I'm sitting on 60 stamina refills from peronamins I collected in PeroColo. If we have one of those every 2 months, that means I might be able to remove up to 25% of that time in 4 or 5 months.
    Of course, then, guards event sta/exp rate rears its ugly head in: 33%.

    In the end, outside of paying players (some of which are already quite close to the 70s in their levels), I don't think we'll see much people reaching the 400sta line until Christmas this year.
    I am close it level 43 atm. Level 64 with full friend list give 403 stamina. I just need 150.000 Exp for level 64. If I played 24/7 it would take 105 days without items. In really 150 days to get level 64 if I login 4 time per day. 500 Paronamin whould also do then job.
    From last event I still have 100 Paroanmin ans 200 half Paronamin so it so not hard for free players to get 400 if we just get 2 more of those events.
    Which was exactly my point
    We can easily reach those levels in a trimester or so, and we'll actually be ahead of the stamina needs for the last few stages.

    Don't forget that the normal rate for events is something like 1~2 weeks in an event, 1 week of rest between events, etc.

    Also, from the image in the app, my guess is that the next event will be the Treacherous Moon Mission, and not a Guards event.
    As such, we might not see another Coliseum for two or three months
    PPS ID: 853603 (YoshiEnVerde)
    Osawari Invite: 40VRKO15D3C537UUC2F4F

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •