For the record, as per the title, I think this thread was simply to bash at the Bonus Area in an attempt to mark it as worse than quite literally everything else but somehow that strayed quite a bit over to the effectiveness of the GHQ. I'll give my 2-cents on it but first...

Quote Originally Posted by Opalia24 View Post
73 spins at GHQ today any yesteday only trippe results so far !!!
Okay, I'm just gonna go out and say it because last night's nightmare of zombie apocalypse has continued to leave my head scrambled and my Spelling Nazi piece of my brain has been kicking me in the jaw repeatedly as I've been reading this entire thread.

It's *triple*, TRIPLE!!! One P, One L, One E. I'm not entirely sure how you went from having it correctly to 'trible', then 'trippel', hovered at 'trippel', for several hours, moved it to a slightly more correct 'tripple', and then just lost the L in 'trippe'. If it's that hard to spell, you can also consider the alternative of '3x'

I understand perfectly that there are dozens of reasons the word can be misspelled and that I very likely have no business picking at a person's spelling abilities or lack thereof considering the player base (not regarding that in any offensive manner) but if in the course of a day you manage to misspell the same word over 5 different posts and despite people giving the correct spelling of that word, I just...augh *headdesk*


Now for relevance:

I've noticed that even with all the statistical tests being done on BA vs GHQ vs 1-3, no one has really mentioned Time-Statistic or in terms of recommendation the choice of area in consideration for player level and desire.

By time-statistic, I mean the npc-generated saying (I forget exactly where and when I remember reading it up but it seems to be worth considering) that statistical chances of getting certain 3x rolls change over time of the day, so in other words your odds of rolling 3x Chance may be significantly higher one hour, then significantly lower the next and instead is replaced by 3x Pero or 3x Gift. I can't give any definitive proof since I didn't chart it myself but I have noticed at times when I decided to go stamina-nuts and burn up to a dozen peronamin (yes, I do buy those, go ahead and look at my "capitalism" post if you want to mouth off about it) in one sitting that at least for up to half an hour, I would end up with a long chain of back to back 3x something (35/60 rolls in a 5x stam burn were 3x gift rolls) Occasionally as a result I'd end up punching through an entire day of GHQ runs without a single 3x pero roll possibly because I just chose to punch it at the wrong time, which was both intriguing as it was irritating to take note of. This...for lack of a better word, phenomena, is important to consider because of the fact players presently can only choose up to 2 missions to have active at a time (only 1 if you haven't progressed past Stage 1 in the story) so there comes a chance you will choose a mission (or a pair of missions) that you were hoping to roll and get blindsided by a bad hour and lose all your stamina, which results in game rage, rage-quit, and we never hear from you again.

Consideration for player level is in reference to anyone who cannot be on the game consistently throughout the day and is still of a level too low to make proper use of the GHQ, desire in reference to his/her present long-term goals. I myself have (presently, subject to change by next week) 247 stamina, a little over 2-3 dozen peronamin if I'm desperate to finish a mission for whatever reason, and despite that I'm unhappy with my max stamina because I have a 6-11 hour sleep schedule, 6-9 hour work schedule, and because I outright detest wasted regenerating resource, I'll be disappointed because 247 stamina allows 12 GHQ runs (1 over enough to finish the stamina mission but that's literally all it can guarantee) and covers 4 hours 7 minutes (to make it easy, let's just say 4 hours), meaning best case scenario I waste around 240 stamina per day and worst case scenario up to 720. Take into account that PPS isn't the first thing I wake up to do, and the waste grows further.

I'm straying so I'll get back to the point.

Choosing which stage to approach should be dependent on what the player is capable of and has in mind for long term goals. The whole "Ultimately, I want to be able to finish all the daily missions without burning a single peronamin" idea requires a player to either have no concept of sleep or a high enough level and large enough friend list to hoard enough stamina to at the least exceed his/her sleep patterns in regeneration time (from what I can tell I need at least another 20-30 levels before I'm there, and I've already burned through all the story content so far), so a player with that goal may want to focus on exp/leveling and so if he/she has had a consistent lack of 3x exp rolls in the GHQ, BA/Story may be a good call for leveling until the max stamina has hit an acceptable level. As far as anything else goes, stare at the stats, stare at your goal, and plan accordingly, that's all I can say.

tl;dr (Seriously? tl;dr? Maybe I should replace it with "How about you get a longer attention span and improve your capacity to understand what people are trying to explain to you, you damned goldfish?" I'm done tired of you sheeple just ignoring me and rambling to each other like I'm a ghost and my hour-long explanations aren't worth the penny stuck in that laundry machine that everyone sees but no one wants to touch because it's just a bit too far away to reach in the machine so people figure worthless is as worthless does so they just-)

*headdesk* Sorry, zombie apocalypse scramble

Real tl;dr:
Generally BA trumps GHQ in raw pero/exp gain, but GHQ may be desirable if you have luck on your side, luck on your side being generalized luck and possibly a good time of day where all-holy RNGesus smiles upon you (no, really). With that in mind, instead of watching all this and waiting for an answer to your "so where should I go?", start thinking what it is that you're trying to do in PPS and then make the choice yourself.