Quote Originally Posted by paraphin View Post
sry but i have to push this thread again.
everyone please read the first post, you should not kill a raid boss with one hit.
i have to kick allies nearly every day because someone killed my raid boss with one hit.
nobody cares how mighty you are, just create a squad with one weak girl and attack with one raid point, thats enough to get the full reward no matter if you kill it or not. if already 5 or 6 players attacked the boss or it will last only a few minutes you can exterminate it.

seed breader are another topic, this one should be used as long as you can (escapes after 24h) and even if you cant raise the reward you can wait until all allies hit it.

thx.



btw, i have a free slot atm
I sent a request.
I usually try to hit a RB for something on the order of 5-10% of its total HP. Using one weak girl (except for seed bearers) means that the odds are higher that someone else is going to have to use a 2nd raid point to finish it off.

Quote Originally Posted by Drip View Post
If you want to be absolutely sure that your raidboss will die in a matter of minutes without having to spend a second raidpoint to finish it, then that's the way.

I just let it depend on the situation.
Raidboss lvl >78 means I share with allies, especially when I have no raidpoint to spend for the next half hour anyway, meaning I have less use for spawning another.
When there's a raidboss scarcety (like an event which spawns no raidbosses), then I'll share most raidbosses with allies only, so as many people as possible can tag it for their daily.
When there's a raidboss surplus (sometimes happens during the first days of an event where the event currency is dropped by raidbosses), I tend to share more raidbosses with public instead.
Good guidelines. I've also made sure I share the one or two scorpions I've found with allies only. I'd spend more time running the 13- and trying the 14- campaign maps if the events/reissues weren't requiring almost all my stamina.