Shit interface.
SHIT!!!!!!!!!!!!!!!!!!!!!!!
Gimme back colors.
Shit interface.
SHIT!!!!!!!!!!!!!!!!!!!!!!!
Gimme back colors.
Flower Knight Girl ID: 305847614(Please notify me if you want to FL request me)
FL list: 31/31
Kamihime Project ID: 979936
Although the idea of streamlining is good, but I still like the DMM version.![]()
Friendlist: 49/52
DMM: 121/123
NUTAKU ID: 951148925
DMM: 067303216 (warehouse )
DMM: 432517855
The Whale Airship seems closer than ever now. I looked through the Wiki pages on some of the missions and noticed that the first mission in the stages have a power recommendation of 560K, which is actually a lot less than I thought it'd be. Does anyone happen to know if girls who boost Solar Drive damage (or whatever that big sun beam is actually called) also boost the Whale Airship equivalent? It'd be great to get some use out of the Bonus Damage abilities that way. If I read the explanation of the Airship right, you could set up your first teams with combat based girls and abilities, then fill out the back slots with Solar Drive boosting girls to support your front teams, right?
Sorry if these questions should be posted in the DMM thread.
No, solar damage depends on how many girls are alive on the ship.
Only 1 or 2 teams will get to see action. The units at the bottom are basically fillers.
Whaleship is much harder than the usual missions. You're not getting anywhere without a lot of leveled equipment.
It's also how it is phrased in Japanese in-game, and no, bloomed girls do not lose old abilities. Some may be upgraded, but never lost.it's power is multiplied by the number of remaining flower knights.
Not particularly worried about my equipment or the rate at which I'll be clearing the Whale missions honestly. It's just nice to see we'll be getting a long-term end-game to work towards finally.
Edit: From what I understand, Whale Missions come and go like regular events, but for shorter time periods, right? Are these Missions available during a set time of day/certain days of the week for a few hours, or are the Airship Missions triggered like Raids are, by spawning an Ancient Pest from a map run?
So, abilities that boost Solar Drive damage don't apply to the Whale Cannon, huh? Shucks. I was hoping I could power level my new Ardisia to throw her into my back-crew to get that sweet, sweet 40% bonus, and maybe finally get some use out of Bipinnia Cosmos. She's way too slow to use normally.![]()
Last edited by Bloodsport Bloom; 04-12-2017 at 02:04 PM. Reason: Additional question for Unregistered/DMM players.
The ship cannot benefit from buffs or receive healing, but it has some chance to crit on attacks and "shield" itself when attacked in the boss fight (but then this version's defense mechanic doesn't have that, so meh......)
Speed doesn't matter because only the ship moves here.
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They're only playable in second half of events. 2 weeks every month.
Thanks a lot for the answers! You've been incredibly informative and helpful!![]()
It's just me or the bloomed form of Strawberry Candle lose her solar shrine node ability to get a +10% attack? It's not really clear on the wikia.