
- [Chat Chit] Around in the FKG world
- FKG
- Flower Knight Girl Integration
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The Whale Airship seems closer than ever now. I looked through the Wiki pages on some of the missions and noticed that the first mission in the stages have a power recommendation of 560K, which is actually a lot less than I thought it'd be. Does anyone happen to know if girls who boost Solar Drive damage (or whatever that big sun beam is actually called) also boost the Whale Airship equivalent? It'd be great to get some use out of the Bonus Damage abilities that way. If I read the explanation of the Airship right, you could set up your first teams with combat based girls and abilities, then fill out the back slots with Solar Drive boosting girls to support your front teams, right?
Sorry if these questions should be posted in the DMM thread.
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