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  2. Flower Knight Girl Integration

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  1. #1
    Quote Originally Posted by kojaku View Post
    And, in fact, in DMM version, seems like high end players actually build their teams based on theri abilities and synergies. As far as i've read, most powerful strategy is having a team with sun orb collecting units, and another team with solar blast dmg up units. Then somewhere else, units that increase their attack the more the solar blast is used. Alongside the 1 turn kill strategy with units that boost attack/skill chance in the first turn and a unit with an awesome area skill that can do heaps of damage on turn one.
    I'm pretty excited for the new girls in that case, team building like that sounds fun.

    Quote Originally Posted by Corintis View Post
    Even crazier, Skill Rate activation boosts, similar to Attack/Defense, also directly stack on each other, but not in percentage form, such as (1.2 = 20% -> 20% + 20% = 40% = 1.4), but rather (1.2 +1.2 = 2.4 = 140%). So in essence, by stacking Tachibana and Moonvine, you're more than doubling your Skill Rate on the third turn of battle. That is unless, the Dev.Team just made another mistake in their codes and created this horrible typo here.
    That's really interesting. With Cymbidium then you could easily have 300%+ with another skill boosting girl.

    Do you guys find the third turn activation skills useful? Many of my fights don't even get to the third turn and with those that do there's only one boss pest left, so all those AoE procs are somewhat wasted.
    FKG ID: 781816890
    Osawari Island: 41IHR698M3HLETVI3O3JP

  2. #2
    The third turn skills are for boss killing (and raid boss killing) or for when your squad power isn't high enough to smash the enemies before that. With what we currently have, it's probably best to just stack them together with high single target damage girls. For most of the current content I find the front-loaded damage from the turn 1 boost girls more useful though, since like you said most fights don't last 3 turns (pretty much just raid bosses and the final bosses of 12-5 and the some of event maps).
    Idol Wars Z - Lied
    FKG - Lied (529715370) Currently full, adding people when I remove inactives. Might be able to open a space if you PM me.

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