+ Reply to Thread
Page 4 of 6 FirstFirst ... 23456 LastLast
Results 31 to 40 of 57

Thread: GG

  1. FKG
  2. Flower Knight Girl Integration

  1. #31

    Join Date
    May 2015
    Posts
    1,742
    Credits
    1,739
    Quote Originally Posted by Drynix View Post
    Why are so many people complaining about others voting for a 6*?
    Because people want more variety with the underused low-rarity girls, not a reskin of a girl that's already unique.


  2. #32
    Quote Originally Posted by Unregistered View Post
    Why shouldn't the people who dedicate more effort to playing the game have a greater voice than those who just stop by once in a while?
    Because not everyone have a lot of time and/or money to spend on the game. I'm not talking about situation where somebody have those, but just decide not to spend it.
    FKG ID: 405939497

  3. #33

    Join Date
    Jun 2016
    Location
    America, Florida
    Posts
    6
    Credits
    9
    I'm honestly starting to feel like the mechanics of this "popularity contest" is quite silly. There are multiple things about this event which seems very unfair to me, so I'll list them to make it easier to read. (Warning: Long rant and conspiracies ahead, If you want to skip the conspiracy, then go to the last paragraph)

    First of all, doesn't anyone find it weird that almost none of the girls in the event scenes are actually in the polls. The 4 new girls, and the two peach girls can't be voted for, but star in the event. As said elsewhere, only the release girls are in the polls. So why doesn't the event star more of the girls you can actually vote on? The first girl to appear in the scene was Orchid. Orchid's evolved form is on the banner for the polls. I felt a small bias towards Orchid in this event, and the fact that they wouldn't have to make a new bride if she won makes me feel as they were trying to subtly point people towards Orchid. Also, Toad Lily appeared for a second, but we'll be getting to her later.

    Secondly, I figured that there were two possible voting options for people who haven't played enough to unlock most of girls. Either they would dump votes in their first unit given to them, or their first 5 star given to them. For me, Bipinna was my first 5 and Orchid was my second 5. I also figured that a lot of people would give their votes to the girl with the best personality. This, which is my third point, is why I feel Orchid is probably so popular. If people are choosing who to vote for by personality, then Orchid has the advantage. St.Paulia and Toad Lily also have an advantage, but more so Toad Lily. The main parts of personality are in speech, dress, and actions.

    For one, everything that the girls say is in japanese. The average player doesn't understand what they're saying, and has to use the girls tone of voice to figure out the basis of what she was saying. This is fixed by having translated dialogue boxes, which only appear during event or hentai scenes. The game doesn't have any of the story dialogue nor event dialogue, so you learn the most about a girl from her intro, description, gifting, and hentai scene. For example, I've had Amaryllis in my team since the beginning of the game, but I couldn't figure out anything about her except that she was a bit unsure of herself. I unlocked her scene, and after reading the dialogue twice I realized something about her that I wouldn't have without it. When I got Canola, I felt like I already knew her since Strawberry said they were friends. Unfortunately, I feel like I don't know much about these girls, I've had to infer and only see the obvious bits that are right in your face. Saffron pansy is stupid, Clover has a weak body, Amaryllis is trying too hard, Cycla Menn always puts herself down, etc. This shows in almost all 2, 3, and most 4 stars, I don't know anything the event girls, ie: lavender, Star Lily, Tachibana, except for their intro and description. Lavender is a yandere(or just really possessive) Tachibana likes to read books(and yet her favorite gift is cake) and can't even remember Star Lily's at this point in time. They're are only 3 girls who escape this. Orchid, Toad Lily, and St.Paulia are the only girls so far to have character quests, which not only introduce to more of their character, but to their relationship with the other girls and the commander. Orchid is 2 place, Toad Lily is 5 place and St.Paulia is 12 place. These three get more development, and no longer feel like boards with a personality sticker attached. At first, I thought Orchid was just a silly dancing girl, but then I find out that she is always looking to have fun, is willing to try new things and show others even if it embarrasses herself, and has her feelings hurt when she is picked on by others. I found that quite nice, and I was going to vote for Orchid until I found out that she already won. But this isn't the end, its only the start to reveal the truth about the plan to initiate Orchid's reign over FKG(not really, just hope this isn't too boring)

    The next stage in personality is how a girl dresses. For the most part, all of the girls are individually dressed. However, whether what they wear is appropriate for their actual attitude is a different story. I, personally, haven't seen any of the evolved forms yet, so I can only speak for the base forms. Amaryllis looks like she is from nobility, and it fits her. Strawberry is simple and cute. Bipinna is pretty, yet quirky and slightly suggestive(seriously, the bottom is almost see through). Cepha is strong yet elegant. I felt that those were just a few of the designs that really matched what they were going for. Some of the units like Mint however(sorry Mint fans), don't really seem like they suit(eh, get it) what they're wearing. Seriously, explain to me why Mint, the Pansy sisters, and Casablanca wear what they're wearing. I don't know about St.Paulia's personality, but if it is proud and unashamed, then it definitely fits(even though those clothes don't fit at all), but Orchid's dress fits her playful nature and Toad Lily fits her sort of reserved nature. The low star units (4 and below) are also at a disadvantage due to they're sprites. I do know that evolving doesn't change the sprite, so this goes either way. All the girls without a custom sprite gets generic battle armor(can we count the pierce bikini as armor?). They get muddied and blend in once they start wearing the same thing in battle, especially if people have fast forward and don't see the character design at all during battle. These are a few examples of characters that are clearly different, but look oddly similar in battle. Yuki Yanagi and Heliconia look like sisters with different color hair and eyes. Calystegia looks like a slightly older version of Strawberry. Bianca Pansy and Casablanca look almost exactly the same when they put next to each other. Units like Cycla Menn, Cepha, Di Yu(yes, the hat counts), Bipinna, and, you guessed it, Orchid, St.Paulia, and Toad Lily don't have to worry about this problem due to they're custom design. I haven't seen a 5 star without a custom design, so it makes sense that 5 stars are more likely to have left an impression on players an led them to vote for them(and I know some people have addressed that they were voting to give a uninteresting design/non-custom sprite girl an interesting design/custom sprite, but it's due to that very reason that people won't vote for that girl. Sadly, the cause is lost. The evidence is in the poll list, where the highest 4 star girl without a custom sprite was Canola in 14 place. The only 5 star below her was Scarlet Tulip in 18 place. Everyone above Canola has a custom sprite.

    If you made it this far, then you might be wondering: "well, if Orchid, Toad Lily, and St.Paulia all have backstory and custom sprites, then why are they still so far away from each other. That is because of the last point of personality, action. I don't have any animations unlocked, so I can only go off of what I have seen during gameplay. I have seen 3 animations for St.Paulia: running, attacking, and waiting. Those animations didn't say much about her character. Toad Lily has one extra animation, and that's an extra waiting animation, where she'll blush and hold her face. This reveals that she may be shy(or lewd...)and it brings attention to her sprite, thus leaving an impression. Orchid has 1 waiting, 3 running(regular, >< face, and >< face with Maidoari), 1 attacking, and I heard in another thread that she had 2 cheering animations. Unlike the majority of waiting animations, which consist of the unit standing still with a simple <breathing> effect or twirling a wand around, she actually moves her entire body back and forth, which is not only very pleasing to the eye, but also reveals a lot about her character. When put into proportion(not counting cheering) 1,1,1 to 2,1,1 to 3,1,1, it only makes sense that Orchid was far ahead of St.Paulia. Quite interestingly, the amount of votes St.Paulia got was approximately 1/3 of Orchid's and Toad Lily has just 1200 votes above 1/2 of Orchid's vote.

    Orchid, St.Paulia, and Toad Lily share the trait of having custom sprites and character quests. They're animations are proportionate to their votes. The event advertises Orchid through her beginning speech and her placement in the event banner. Le gasp, it was all on purpose from the very beginning, Nutaku's plan from the very beginning to crown Orchid as the best waifu in both the Japanese and Global server. Orchid is set to take over the FKG world. But seriously, I feel like it's way too early to have a popularity contest when only 3 girls have any actual backstory and character development. I don't think it's really about the popularity of the girl as a whole, it's more of a vote of which personality archetype or physical trait is the most popular. It probably serves Nutaku as a way of figuring out which unreleased girls will milk the most money once they're released.

    In addition, the more unethical part of this "popularity" contest, is that it is not in anyway fair. Our votes are not equal, they are weighted. In my standards, a popularity contest is simple: Choose one girl to give one point. This represents one person. Lets say 2000 points to Orchid. okay, 2000 people like Orchid the most. Say 2300 for Mint. Okay, 2300 people like Mint. But this voting system is weighted. You go to an event mission to grind tickets to use as votes for a girl. I honestly thought I wouldn't have to say this, but so far I think only one other person has brought it up(Saertis). The whole mechanic in and of itself warps the value of a vote and of an opinion. I have gotten 435 tickets so far in this event. There are people who gotten over 1000 tickets so far in this event. That means that, in this very moment, my vote means less than half of that of another persons. In honesty, I could probably me playing a bit more often, but that's not the point. Lets say, for example, that someone with an average unit level of 25, and stamina of 100. They can only reliable complete the ?-2 stage. And only have enough spare time to play until their stamina runs out once in the day and once at night. They can make 80 tickets a day. If he started from day 1 he would have 1200 tickets. Let's say some guy with fully leveled, fully evolved, units, with a max stamina of 300, and enough flower gems to spare and still enough for a 10+1 comes along and ends up getting say, 9600 tickets at the end. Say person 1 votes on Cepha, but person 2 votes on Black Baccara. Now imagine a bunch of people 2 voting for their current 6 star assistant. So does this mean that just because people 1 don't play as often, buy as often, and are maybe just casuals at heart, have less of an opinion compared to people 2. Should the worth of their vote and their opinion be 1/8 of that of others. I would hope not, but the truth is, that Nutaku as a company, considers people 2, the people that give the most cash, the target of all of these games, and considers their wants more important than the general populace and freemium community. If they really wanted a popularity contest it would have been 1 vote means 1 person. If DMM ran their "popularity" contest the same way, then it proves my point further that companies like these don't really care about individually. I'm sorry for the really long post, but I felt like I seriously had to get that off my chest with all the controversy it has led to in the forums. If you read all of it, then thank you, this tooks hours of typing and looking at the midterm announcement to make.

    tl;dr: Orchid is rigged to win due to a plot to take over the world. Also, the voting system is corrupt, since a lot of people's vote mean a lot less than others.

  4. #34
    Unregistered Guest
    Quote Originally Posted by Saertis View Post
    Because not everyone have a lot of time and/or money to spend on the game. I'm not talking about situation where somebody have those, but just decide not to spend it.
    And again, why should being casual hold the same weight as someone who makes the time to play the game more often? Forget for a moment the entire concept of paying for stamina refills...the game's stamina doesn't fill fast enough to make anyone not working 12 hour shifts miss out on anything except gatherings...you are totally in control of how much you play. If someone thinks its important to them to play from day one, devote the brainpower to plan how best to use all their stamina to progress efficiently, and follow through with that plan, why shouldn't their voice count for more than someone who just doesn't bother?

  5. #35
    Quote Originally Posted by Unregistered View Post
    And again, why should being casual hold the same weight as someone who makes the time to play the game more often? Forget for a moment the entire concept of paying for stamina refills...the game's stamina doesn't fill fast enough to make anyone not working 12 hour shifts miss out on anything except gatherings...you are totally in control of how much you play. If someone thinks its important to them to play from day one, devote the brainpower to plan how best to use all their stamina to progress efficiently, and follow through with that plan, why shouldn't their voice count for more than someone who just doesn't bother?
    8h of work + 8h of sleep (you're sleeping, right?) + getting to and from work + additional stuff like shopping, making dinner, laundry etc. (yea, i know not all of this kind of stuff is every day) don't leave you with a lot of free time. Like I said earlier I'm not talking about people who don't bother to organize their time. I'm talking about those who physically don't have enough time.
    Last edited by Saertis; 07-15-2016 at 08:24 PM.
    FKG ID: 405939497

  6. #36

    Join Date
    Jun 2016
    Location
    America, Florida
    Posts
    6
    Credits
    9
    Quote Originally Posted by Unregistered View Post
    And again, why should being casual hold the same weight as someone who makes the time to play the game more often? Forget for a moment the entire concept of paying for stamina refills...the game's stamina doesn't fill fast enough to make anyone not working 12 hour shifts miss out on anything except gatherings...you are totally in control of how much you play. If someone thinks its important to them to play from day one, devote the brainpower to plan how best to use all their stamina to progress efficiently, and follow through with that plan, why shouldn't their voice count for more than someone who just doesn't bother?
    There's a big difference between people that don't bother and people that really want to but can't.
    People that don't bother include: Not voting: their voice doesn't exist since they didn't speak. Having plenty of time, but don't really care enough to fully commit: these people still have voices, but they have decided that the reward is not worth the work. They themselves cause the de-grading of their opinion by not trying their hardest to make a difference, however, if the gacha was 1 vote per person then this person would vote without question.

    So people who are relatively new to the game should not have as much of an impac? Even though a very good company strategy would be the introduction and inclusion of new players to potentially boost sales. I don't think a lot of newer players are happy that their 50 votes being absolutely overshadowed. People with poor internet connections or shared computers, that can only find one hour or so to play, are also under the mercy of time. There are some people who don't care, but don't lump every person in that group just because they can't dedicate 3 hours a day to running the same map over and over. I certainly hated the first few times I had to grind areas to get SG's, but I'm used to it now. Others may not be so used to it.

  7. #37
    Unregistered Guest
    At this time, it's better to vote against Orchid and out of the top 3 for the betterment of the community.

    - - - Updated - - -

    At this time, it's better to vote against Orchid and out of the top 3 for the betterment of the community.

    - - - Updated - - -

    Quote Originally Posted by Saertis View Post
    8h of work + 8h of sleep (you're sleeping, right?) + getting to and from work + additional stuff like shopping, making dinner, laundry etc. (yea, i know not all of this kind of stuff is every day) don't leave you with a lot of free time. Like I said earlier I'm not talking about people who don't bother to organize their time. I'm talking about those who physically don't have enough time.
    You're waking up between sleeping and work, right? It's totally under your control when you wake up and what you do between waking up and leaving for work. Blasting through a few maps on autorun while you're in the shower, shaving, brushing your teeth, eating breakfast, getting dressed takes less than a minute between each of these activities to return to the PC and click a few times to restart the autorun. If you were around before autorun, you know that rageclicking through a map takes only slightly longer at the PC. Everybody physically has enough time to burn through their stamina if they want to...if you are away from your computer for 12 straight hours, that's only 240 stamina generated. Since stamina refills at a constant rate of one stamina every three minutes, totally independent of a player's level, new people may not be able to totally catch up to the veterans...but they can easily reach a point where the only real advantage the vets will have is in the amount of stamina restored when leveling up. After that point, who cares how long you can stop playing before you stop generating stamina via elapsed time?

    This is a worse entitlement mentality than that Edelweiss petition whining...they at least didn't have a remedy for their situation built into the game (it's called 'playing the game'). If you want as big a voice as those who were here from the beginning, put in the work to get bigger.

  8. #38
    Quote Originally Posted by Unregistered View Post
    You're waking up between sleeping and work, right? It's totally under your control when you wake up and what you do between waking up and leaving for work. Blasting through a few maps on autorun while you're in the shower, shaving, brushing your teeth, eating breakfast, getting dressed takes less than a minute between each of these activities to return to the PC and click a few times to restart the autorun. If you were around before autorun, you know that rageclicking through a map takes only slightly longer at the PC. Everybody physically has enough time to burn through their stamina if they want to...if you are away from your computer for 12 straight hours, that's only 240 stamina generated. Since stamina refills at a constant rate of one stamina every three minutes, totally independent of a player's level, new people may not be able to totally catch up to the veterans...but they can easily reach a point where the only real advantage the vets will have is in the amount of stamina restored when leveling up. After that point, who cares how long you can stop playing before you stop generating stamina via elapsed time?

    This is a worse entitlement mentality than that Edelweiss petition whining...they at least didn't have a remedy for their situation built into the game (it's called 'playing the game'). If you want as big a voice as those who were here from the beginning, put in the work to get bigger.
    So you mean we should organize our lifes in the way that allow us to play as much as "veterans" instead of saying that it isn't fair that amount of votes you have depends on how much you play... That's the most nolife statement I've ever heard of...
    FKG ID: 405939497

  9. #39

    Join Date
    Jun 2016
    Location
    America, Florida
    Posts
    6
    Credits
    9
    Quote Originally Posted by Unregistered View Post

    You're waking up between sleeping and work, right? It's totally under your control when you wake up and what you do between waking up and leaving for work. Blasting through a few maps on autorun while you're in the shower, shaving, brushing your teeth, eating breakfast, getting dressed takes less than a minute between each of these activities to return to the PC and click a few times to restart the autorun. If you were around before autorun, you know that rageclicking through a map takes only slightly longer at the PC. Everybody physically has enough time to burn through their stamina if they want to...if you are away from your computer for 12 straight hours, that's only 240 stamina generated. Since stamina refills at a constant rate of one stamina every three minutes, totally independent of a player's level, new people may not be able to totally catch up to the veterans...but they can easily reach a point where the only real advantage the vets will have is in the amount of stamina restored when leveling up. After that point, who cares how long you can stop playing before you stop generating stamina via elapsed time?

    This is a worse entitlement mentality than that Edelweiss petition whining...they at least didn't have a remedy for their situation built into the game (it's called 'playing the game'). If you want as big a voice as those who were here from the beginning, put in the work to get bigger.
    I can agree with the autorun part, since that means that a person can leave and do other more important. However, some players don't have teams that can go through a map without the help of them pressing the Burst button at the right time. Leaving a mediocre team(teams with units below the boss' level) can be wasteful. Not to mention RNG.

    I don't think anyone is saying that people shouldn't try to get better; getting better and putting in hard work is entire point of the game. It's just that this can't be considered a popularity contest if one guy behind a screen suddenly has eight times the say as some other guy behind a screen.

    And in this case, our "entitlement" is justified. That case was when people wanted a unit who's event had passed. They felt entitled to have a solution to an inconvenience that didn't affect core gameplay. However, in part, they were entitled to believe that people deserved the event agian, but many more felt entitled to the opinion that they did not deserve the event. We feel "entitled" to having as much say in this game's future as much as anyone else. It has less to do about the units, It's the fact that we are considered less important than people no different to us. Why is it that you are "entitled" to decide who is worthy to hold a larger saying than others and yet no else can? And at what point do consider people suddenly worthy of being considered twice, 3 times, even 4 times, the man of someone who just joined? 10 days? 20? 50? I'm registered in these forums, Saertis is registered in forums, you are not. And yet, we listen to what you say, and we disagree. We could say "we've been here longer, you are not entitled to an opinion" yet we don't, since that's not true. There honestly wouldn't be a problem if you didn't insult us with the "entitlement" tag. You can't be entitled to to the opinion that this is fair, if we're not entitled to the opinion that it isn't. We are all entitled to discuss till the sun goes down and comes right back up. I am also entitled to tell you, just another person behind a computer, that I feel like the idea that you are entitled to use "entitlement" as a basic insult to a person's right of expression is very hypocritical.
    FKG ID: 745550892
    Level 37 11 spots open

  10. #40
    The problem is that giving 1 vote to each person is still unfair. It's easy to make another account. If you say new players who only play a few minutes should have as much of a vote as people who have been playing since the start, then people will just make 10 or 100 accounts and vote. A lot of people have accounts just sitting around because of resetting at the start for a 6*, they can easily log in and vote. Yes the current system is not perfect but we have to live with it. The real event is farming tickets for the event girl anyway, the vote is just bonus.
    FKG ID: 781816890
    Osawari Island: 41IHR698M3HLETVI3O3JP

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •