
Originally Posted by
IvanLedah21
Good analogy. The fact is that in this case, similar to your example, Zandel considers collecting waifus to be "winning" (considering that's one of the core highlights of the game, I can understand that), thus if that's the perspective, the game is indeed "Pay to Win". Competition is not required in this definition.
Side Note: How about the Mass Effect series? IMO it's pretty much a shooter with some RPG elements, and not a true RPG (though it has decidedly more story freedom as well than the linear Diablo series)