Quote Originally Posted by Eab1990 View Post

Still, I think even 60 minutes is too long for a raid boss. By 30 minutes, I expect one to at least almost be dead, if not nuked by then. Chances are I'll have run another map by then, and I don't want to see that the previous raid boss I summoned still isn't gone by the time I finish the run.
I won't nuke an ally's boss until it has < 60 minutes left, but I think that within 30 minutes you've probably gotten 75-85% of the people who might hit it. I tend to only be a bit miffed at the people who nuke within 5 minutes of spawn.

Quote Originally Posted by Ashen View Post
This isn't really an answer to this RB Topic but merely an afterthought; but I think it's important that we consider that there might be not a fixed rule how we should deal with RB but instead it might be a bit more flexible. While it might be better at some events to only poke them at other it might be better to nuke them instead. This can also happen through changes in the game like for example the change from 3 RB Points to 6.
This is what I do but apparently it's difficult for some people. Before this event, my weak raid squad was doing just 10-20k of damage typically, so I could hit a boss 3-4 times without much chance of killing it if it was full health, which made getting quest completion easier. With this event I've adjusted that up a bit so they are doing closer to 100k-200k or so of damage which is a contribution but not a nuke by any means. Phase 2 if there are lots of bosses coming close to escaping I'll hit them with my max raid damage team. Although as long as bosses are only hitting once per turn, they are going to be much easier to kill than the previous event phase 2 bosses. (And yes the 200 point damages on phase 2 event bosses that are escaping is about as annoying as a nuke in the first 3 minutes).

Quote Originally Posted by smr View Post
no, destroy all raid bosses at sight.
While I find it fun to see what the girls can do let loose on occasion, this just means less raid points and less seeds for everyone. I can one-point nuke pretty much everything but the phase 2 event bosses at this point, and plenty of other people can too. I choose not to because I can let my allies get quest completion and seeds, and it's a win-win if they share as well.