*Cough cough* Ahem
Not that I am trying to shill here or anything mofu-fu-fu :3
Hehe, jokes aside though... Honestly for myself. bunch of Girls I want are all Slice type, but to balance my teams, I still need one more Pierce/Magic/Blunt 6* Before I have all 4 teams full 6*
Hard choice hard choice. >____>
Guess I will be consulting the Wiki again once we get those tickets, as one important thing to note is the pool of the girls. Since we get the ticket after the estimated time, I suppose all the current 6* will be viable, meaning Miko Foxy chan, and maybe the next event 6* Gacha as well.
We´ll have to see about that though.
Miko Fox is tempting, so is Puppy Peony but I think Saffron will be the one to go with for me.
Flower Knight Girl: 255445855
It's not too strange you mostly want Rainbow Slice girls, yet need more Rainbow girls of other types, since we currently have:
17 Slice Rainbows
10 (and a half) Hit Rainbows
9 Pierce Rainbows
12 Magic Rainbows
So there's just way more choice in the merry land of Slice Rainbows. I noticed this today while doing the Whale missions, by the way. My Slice ship had little problems doing the Slice map, yet my Hit ship constantly has close calls. Quick investigations showed I simply have way more Rainbow Slice girls than I have Hit girls. And I'll have the same problem with the Pierce Whaleship. My Magic whaleship should do slightly better though, I have a few more rainbows of that type again, though not as many as I have Slice rainbows..
So do I need to post something on fb or just be active ingame to get prize? Ad was a little confusing.
Okay, this will be my second six star unit, so I've been digging through the wikia to try and narrow my selection down, but nutaku fkg stats don't seem to match up to the wiki consistently.
My Nerine at least lists worse bonuses than the wiki credits it with.
So opinions please -
Lycoris - She's fragile, but her bloomed abilities support evasion tanking and she can give an impressive 67% boost to attack damage party-wide against regular groups of enemies, but only gives a 37% boost against singular enemies and bosses. Her 1.2x skill activation is always welcome. Gorgeous art is a bonus.
Black Baccara - She has impressive, well rounded... stats. Bloomed, she gives a 22% defense boost to the entire party. She also gives a 75% damage boost to two party members, as well as 10% to the remaining members for an average 36% boost. Her 1.2x skill activation is always welcome. Gorgeous art is a bonus.
Saffron - Impressively high stats. Bloomed, she gives a whopping 30% defensive boost to the party but only a 22% damage boost. Piling evasion tanking onto regular tanking makes her easily the most durable six star FKG, with the caveat that her high evasiveness makes her powerful defensive counter less active at dishing out damage. A demerit - no skill activation bonus.
Helenium - Sturdy, she skips the evasion and goes straight for the kneecaps. Her automatic counter hits for 1.5 to 3.0 times her regular attack damage. She also boosts damage, with a solid 60% to three party members and 20% to the remaining two for a 44% boost average. Her 1.2x skill activation is always welcome. Can always have a good cry with Nerine.
Herb Peony (Hallow) / Snow Drop - Slow to build but massive 75% damage boost to your party. Peony gets an additional 5% and a 20% critical activation, Snow Drop gets 1.2 skill activation.
Mimosa - A more tanky, less evade-y Lycoris with a 60% solar drive damage boost. BUBBLES!
- - - ? ? ? - - -
Dogwood - (disambiguation required) With solid base stats, she can rack up a ferocious 75% bonus to party member damage but it's unclear if that bonus can be built up and retained over the duration of a subjugation or if it only lasts one battle. Her skill is also a mystery, listed as 3x damage to two enemies in the wikia and a mere 2.2x in nutaku's FKG. Her 1.2x skill activation is always welcome. "Starts the subjugation with 100% Light Gauge." is nice, but kind of weak to take up a skill and is worthless in redundancy and does nothing for raid fights.
Easter Cactus - Want. Can't has.
. . . Did I miss any good ones?
Thanks, all.
Dendrobium - A glass cannon and first turn alpha specialist, her bonuses are geared towards pumping out a burst of two special attacks before the enemy gets a word in. She can work well in a vacuum of other powerful units, but her power isn't up to long duration fights. Despite her rather self centered abilities, she does grant the party a 22% attack bonus.
Out of isolation, a Dianthus or Maple would be better choices, hitting almost as hard or harder on turn one and boosting allies in endurance fights.
What's the deal with that, anyway? Still, it's no loss having one of the others. We just have to double down on filling out those 'request for blooming' surveys in game. It's hard to argue against Saffron, though. That defensive spread is top tier, assuming it's the same as the wiki.
The ATK bonus after solar blasts lasts for the entire subjugation, and includes solar blasts used during battles of other squads.
Dogwood is a typical subjugation unit, not a boss-unit.
Once your teams get stronger, it may become hard to actually get that bonus of hers to trigger more than twice on standard maps like ampy and dragon gathering, since groups of pests may very well die on the first turn already, which means you often won't get a solar until you reach the last two batches of pests right before the boss. I still use her though, since she's the awesome crazy fun girl next door in my opinion xD