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  1. FKG
  2. Flower Knight Girl Integration

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  1. #1
    Personally, I’d love the option to spend more than 50 FG for an ‘advanced premium’ roll with 83 / 15 / 2 odds for 4*, 5* and 6* and no 3* characters.

    I feel that’d be fair.

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  2. #2

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    My take is that 10+1 pulls should guarantee a 5* minimum, but only if NG is used:

    1) NG is the only way the devs get revenue, which keeps the game alive. Remember Aigis? Guaranteeing 1 5*/6* unit provides decent incentive to spend without making it lopsided.

    2) FGs aren't exactly hard to come by; players are guaranteed at least 40/month if they 3* all event/reissue maps and log in at least 24 days each month. That's enough to provide 9 10+1 pulls in a year (almost $400 worth of gems). Not nearly as generous as DMM by all accounts, but that's still a decent amount for free. Currently, a 10+1 pull has a 50% chance to have a 5* or better unit; it definitely sucks when you're on the wrong side of that 50%, but it's still a decent shot considering it's free.

    I totally understand that many people would like to see a guarantee extended to the FG pulls as well, but I'd also like to see FKG stick around longer without risking eventual closure.

  3. #3

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    Depends on the price for a 10+ spin, right now it'd be 4000 gold, that's $40

    Heck I'd say buying FG to spin is a waste

  4. #4

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    Quote Originally Posted by sniddy View Post
    Depends on the price for a 10+ spin, right now it'd be 4000 gold, that's $40

    Heck I'd say buying FG to spin is a waste
    Oh, it'd have to be much less than 4000 NG; that's way too much for one guaranteed 5*+ unit in a 10+1. I would say 2500 NG is much more fair considering almost all but the last two step-up gachas have offered an 11 pull for 300-500NG.

    But yes, buying FGs to spin is an utter waste; if you're willing to spend money on the game, then you get the most bang for the buck in using FGs for stamina refreshes.

  5. #5

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    Aigis DMM has a pity plat and black counter.

    Not sure how you can put dat in Flower Knight Girl since you pulled more than 1 gurl

    After 100 FKG used, they give you a guarantee 5*?
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

    Signature made by Myrdin

  6. #6
    This was the reason I stopped playing the game. I mean what is the point of playing a ''gather all units'' game, if you are not given a fair chance to get at least some of them? As a free-to-play user (yes, these users actually exist and remain a part of the community) I feel like I was shown the middle finger all the time.

    I am not talking about getting a 6* every month, but one guaranteed 5* per 10+1 draw should be affordable. I did six, yes six, 10+1 draws since the start of the year, that's a 4 months time period. The result? All bronzes and silvers, not a single new gold, I didn't even get a dupe gold. 66 potential units all 4* and below. When your main FG income are special events you can't afford more than 50 gems per month (events = 32 gems per month, events' girls affection = 2 per month, daily login bonus = 2 per 8 days - 8 per month, reissue events = 8 per month), you make an average of 1 pull per two events. You already miss a lot of new units that way, but come on at least give us a fair chance for even an old event's gold. So what is the point of playing for users that have maxed all current units they have? Farming coins and manyus only to sell them because you don't have new units to spend them on, except from 2 new event units every month? Yeah, have fun with that.

    This is the only freemium game I know that follows such a harsh/bullshit policy-rates. Does this policy encourage users to pay to get units? It does, but I don't think it works, for me at least it had the exact opposite result, made me quit the game and giving negative feedback about the game now. My friends are playing other unit-based freemium games (Gems of War, One Piece Treasure Cruise among others) and when I tell them about this situation, they just can't believe it and eventually talked me into quitting this game.

    /end rant

  7. #7

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    I feel the same ... about Nutaku version.
    we had this conversation long time ago, where the fact that you can pull the gacha once very few months isn't exactly amazing.

    I would strongly recommend trying out the DMM version.
    You will be shocked just how much stuff they throw at you. The amount of FGems you get is about 4x the amount you get on nutaku in the same length of time.

    Plus whenever there is some issue they compensate generously with plenty additional Flower Gems.
    I was hoarding them for about 3 months and managed to get almost 1K of Flower Gems. Burnt through all of them about two months ago or so trying to get a girl certain 6*. Didnt get her, but got a different one (Victoria Bride) instead.
    Atm I am sitting back at some 650 Fgems, and I already did two pulls so .... yeah
    Even if you get salt from your rolls, DMM makes it feel almost trivial like "meh, more luck next time". Unlike on Nutaku you are not starved for every single thing be it gems, bloom materials, special currency, etc etc.
    If you feel burnt by FKG Nutaku, and consider dropping the game or have accumulating disgust against it, I recommend swapping over to DMM.
    All of those negative feelings will be gone just within first two weeks of playing.

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