Quote Originally Posted by lolix View Post
again you are assuming that people aren't doing the exact same thing. Last 2 weeks , i think i slept...literally 5 - 6 hours a night - and no , not because of PPS - but since i need to work on my pc anyway , i log in quite often....and considering it takes me 5h to charge stamina , i had very little wasted time. To that , i've also trown at least a douzen stamina pots and literally every half pot i got. The only resources i stoped wasting were the radars , because i figured , i'd hoard them and see how it goes. If i could reach my goal , then i would use them on the last days to get a boost. If not , there is no point in wasting them , when they could help in future events.
And that was your mistake, if you had not stocked the radars, you could have reached 50k.

Quote Originally Posted by Shadowfae View Post
Radars only give bouquets, I can't see any reason to spend them if you're already >9,000 bouquets unless you know you can get to 50k using them. The achievement rewards between just aren't worthwhile (and even 9k isn't all that great if you have a pile of card reveals already). Might as well save them for a future event when you can throw them in at the beginning if you are able to get some SR-Slayers from saved e-gacha tickets. I'd rather get battles (cases & keys), exp, and gifts from rolls than wasting my stamina on radars.
Which brings us back to the original point: How to reach those 50k. Of course if you make numbers and realize you won't ever reach 50k it's useless to throw away radars for 15 SR levels and two namins. What I was trying to point is that those radars won't give you any more advantage next event...

I think people seem to not realize a couple simple truths about games like PPS:
  1. These games are vitally dependant on your momentum. By that, I mean that every time you don't give your best at one event (or even at the times between events) you lose a very tiny amount of momentum/power/chance for the next event. Then, if you want to regain momentum, you need to finance it through cash.
    By momentum, I refer to the amount of resources, cards, SED, stamina, etc, that you have available to make your push in an event.
  2. At any time in your playthrough, you can be cathegorized into a rank; and no matter how much push and momentum you might give/have, it'll be pretty much impossible for you to get rewards for a rank above yours.
    These ranks aren't anything literally delimited, or some part of the game mechanics; but something that gets naturally formed by dint of the game workings themselves and the player driven metagame.
    For example, I regularly rank around standing 200 in events (+- 10%). If I were to expend all my resources, and give my best push, at max momentum, I can actually push up to standing 150, sometimes I've held standings close to 100 for most of an event.
    That puts me firmly in an unnamed rank (let's call it rank 4) that will always be able to get the 100~300 standing reward in an event. My rank 4 also allows me to reach most of the limmed SR rewards dependant on fixed rewards.
    Now, I could push hard for one single event, and reach the next rank, and scrape in top100, getting marginally better rewards (not really by much). The problem would be that I would sacrifice any momentum I had kept till then just for that. Momentum that, as a F2Per would take me at least two or three events to recover. Two or three events where my rewards would be worse than normal.
    Also, no matter how much I were to push, I'd never reach rank 2 (I'm not even deluding myself into believing I could reach rank 1, the infamous top5).
  3. The main problem people tend to ignore: The F2P Ceiling. It doesn't matter how much you play or push, you'll never gain the amount of momentum (or reach the rank) of a mediocre P2Per, much less of a whale. The cheapest P2Per in the game will always have the same amount of resources/momentum/cards as you plus an extra they paid for.
    Best case? F2Per playing the game perfectly, pushing exactly when needed, and conserving momentum when best, can do better than mediocre P2Per playing bad...
    But you can't ever even believe hoarding half a hundred of any resource for two events will give you enough for the third to compete against somebody that just bought twice what it took you 3 months to get.
    Any P2Per worth their money will take advantage of all the daily offers, and get most (or all) slayers every event. Bottom line? They have 25% more Potential Max SED than any F2Per. And that doesn't even take into account they can get up to 15 times the amount of multiplier from slayers than F2Pers get.


What I'm trying to point is that hoarding resources for the sake of next event is almost useless.
Seeing as same events are not done back to back, at best you'd get only one event before you get the one where your hoarded resources are useful. With less cards/resources/momentum on your side, that means two events you've done badly in, to get a bit of an advantage in the third...
What if you get three events before they repeat?

Even worse, items in your inventory expire after some time (mind you it's like 6 months)... What if your hoarded items are lost before the event is repeated?