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  1. FKG
  2. Flower Knight Girl Integration

  1. #91
    Quote Originally Posted by ickss View Post
    well, you assume that each way after a node is equiprobable, fact that i personally never read anywhere.
    When I looked the event up on the jp wiki they ran probabilities with equal odds for each route so that's what I used.

    Quote Originally Posted by Unregistered View Post
    this makes sense to me- I remember one 4 way map that I failed 6 times in a row. at 50% odds, should have beat it 3/8 times (50% chanee for two on one branch to each go different, 25% chance for all three on other branch to choose same path). But I couldn't figure out which branch should get the 3 for better chances, so I assumed rotten luck
    Because you totally can't get 100 heads in a row flipping a coin right? Just because series of events is unlikely it doesn't change the odds of it happening.

    Quote Originally Posted by Corintis View Post
    Do this for campaigns 10 and up nao.
    I think I'll pass. There's no time limit on the campaign maps so there's no incentive to show the most probable way of doing the map since you can just run the map ad infinitum until you get a win. It usually comes down to making sure you have the minimum number of units on the node to cover the minimum number of paths necessary to get 3 medals then if you have any left over you just add them to the node that has the lowest chance for success.
    Last edited by Flan; 04-26-2016 at 04:59 PM.


  2. #92
    Quote Originally Posted by victor sant View Post
    The last stage of this quest is a hell to get all medals, it took me 10+ times to reach the boss on the top once... but then the stage finished before the bottom boss was dead (thanks to the +100 speed from Orchid)
    So I'm just wondering is orchids +100 speed ever actually that helpful? All it seems to do is mess up runs cause she rushes ahead in whatever lane shes in so you might not hit a mob/boss. I guess if its a simple map she can rush ahead to get less trash mobs or w/e spawning but that seems like it...

  3. #93
    Quote Originally Posted by nip101 View Post
    So I'm just wondering is orchids +100 speed ever actually that helpful? All it seems to do is mess up runs cause she rushes ahead in whatever lane shes in so you might not hit a mob/boss. I guess if its a simple map she can rush ahead to get less trash mobs or w/e spawning but that seems like it...
    Moving faster can let you clear more pest nests/take less damage from the moving pests by completing the map faster. Also there might be some maps where one team is on a much longer path and you'd need them to be particularly fast to clear stuff before your slower teams clear the map (kind of like 10-5).

  4. #94

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    Quote Originally Posted by nip101 View Post
    So I'm just wondering is orchids +100 speed ever actually that helpful? All it seems to do is mess up runs cause she rushes ahead in whatever lane shes in so you might not hit a mob/boss. I guess if its a simple map she can rush ahead to get less trash mobs or w/e spawning but that seems like it...
    It allow you to load up a team full of anchors you otherwise would have trouble fitting into your lineup and still keep pace with the rest of your forces.

  5. #95
    Finished!

  6. the 2nd stage of the event, i am not able to do any campaings, givens me error as it launches, is any1 else able to do it?

  7. #97

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    Quote Originally Posted by Skulkraken View Post
    Finished!
    Whoa that took you a long time
    rng was too harsh on you i see

  8. #98
    Unregistered Guest
    Sorry may have posted this elsewhere but here looks better, if Ic an't clear the last stage do my medals upto now count

  9. #99
    Quote Originally Posted by vivekagrawal57 View Post
    the 2nd stage of the event, i am not able to do any campaings, givens me error as it launches, is any1 else able to do it?
    It says right on the event that if you don't beat the first half the second half will error.

  10. #100
    Quote Originally Posted by Blaxer View Post
    Whoa that took you a long time
    rng was too harsh on you i see
    Yeah. I came *so close* to acing it on the first run...only to find the team I sent against the two caterbros just a little bit too slow to reach their target before the others reached the flagpost. Like, literally only a couple steps short.

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