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  2. PeroPero Seduction Integration

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  1. #26
    I understand. Due to low quantity of objets to permute (6 on PPS), that random system can place answers in common positions. The only what is possible to calculate with current data is the frequency of some results on certain timelapse. And it isn't ensure that the next answer will be the correct.

    We can't know how PPS is managing this (i saw your demo decompiling main program), if is pure random or has a pattern (or mix both to make the shape that has a pattern, fooling the player as you guess). Results are the only data available to work and may be different for each player.

    I'll try to see pos of gachas later. I was seeing this many times, but i never wrote this to a text file.
    Last edited by chillinfar; 09-04-2015 at 11:44 AM.

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