Quote Originally Posted by Kotono View Post
From a competitive standpoint, the ability to constantly refresh and search for opponents leaves room for exploitation. I'm not personally all that concerned about ranking, but I still think this feature should either be limited or removed.
I partially agree, it is easy to exploit. However, if it were to be limited or removed i'd like to see a reduction in the winning streak awards. Getting a 200 win streak without searching for the same opponents that you beat before is quite something and is also susceptible to bad luck with the opponent getting "help" from a friend of his.

As for the event overall, i have enjoyed it a lot. It is nice to see an event where your overall SED doesn't matter and you just need to get some cards up and go. I have voiced (can i really say voiced for something that was written?...) my opinion before about there being no way to get certain cards without paying, but i guess it is there to stay.

That said i like how, while it awards paying players a fair deal, it also awards players that are online a lot to use their focus. The event also is really fun because you get a lot of instant gratification from beating someone, giving you more rewards etc. The elite guard event felt pretty lackluster on rewards and contained a lot of risk with "what if that guard does not get beaten? I won't get any reward then." This time, however, the only miss you can do is to fail to beat someone, but you are soon given another chance and it will most likely give you another roll at the coliseum gacha, which keeps the fun up.

Some kind of feedback WOULD probably be nice, though. I have no idea how many i have unsuccessfully defended against, meaning i can't attempt to "correct" my deck and see if i can get something better. The event would feel better to me if i could actually actively change my cards when i see that a lot of people are beating me, giving me a chance to counter attack. Of course, the highest winning streak award would probably have to be lowered with that, but it would make the game a bit more dynamic in a sense.