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  1. #24

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    I'm not going to drag this out any longer than it needs to be.

    You guys DO realize that half the point of star events IS to take breaks? You get the stars, you're done, you go farm whatever you need. You don't slow the game down for everyone else because you want to do other things. You use the downtime DURING events to catch up on what you need.

    Quote Originally Posted by soranokira View Post
    not necessarily, there are people who're so unlucky they can't even get to -4 CR without using SCs, let alone getting the day to farm excess stuff. Wanting perfect event units is normal, there is always that degree of completionist considering this is sort of a 'collect every girl into your harem' type of game. A week break is not too much to ask for just to get some time for aff farming, especially considering even long time veterans (sort of) like Lafate is needing aff for his girls as well.

    also, Eab, it's not only casuals. http://harem-battle.club/millennium-...uys-girls.html
    Tenhou and Overload are examples of spenders who're supportive of a week break. Unless there's double drop rates like Charles mentioned (on page 2), and regular star events well spread out, that 1 week break is going to be helpful. Yes, the 6 week break was too much, but having no breaks is too tough as well. You should never be on one extreme end of the spectrum.

    and fyi, if they're going back-to-back, right after star event, we're getting 2 unit farm events (yurina and charlotte) before awakening (assuming things go like in dmm.jp), so how do you expect we level up + aff solano so we can try using her? and hell, do you really think everyone is prepared for awakening?
    You shouldn't need Solano for those events, considering DMM got Solano after those units, so I don't see the point you're making.

    Besides, there's nothing stopping people from using the FREE SCs they get from every event to fill in the gaps of their char/stam consumption and getting their perfect unit.

    Quote Originally Posted by lolix View Post
    Casuals ? I was here in the first minute this game launched. I had to stop playing a couple of weeks (so i missed literally 4 characters : anya > got aria , but didn't finished the event , marribel and karma , and echidna > forgot about her. Got everything after and have a decently high team.) Untill new i also had a decent stock of spirits and aff items. Still after 3 events in a row , people tend to run out of provisions. Yes , i remember the long break as well , and yes i do understand that it's boring. Hell , i literally made a second account and raised it to lvl 130 in that break (well , since 2-3 weeks before odette event till now to be exact) , in addition to my main account. I'd hardly call myself a casual , but i can feel the big difference between a newer player and a older player firsthand....and even so , even my older account got 0 provisions left and needs restocking.
    I don't see how you can't not call yourself casual and say you took a several-week break unless you somehow had no access to internet. Dragon Revival event was a star event too, the least time-consuming of the events, while Maribel was a relatively easy drop farming map.

    I've been dying for plat fairies for a while, but that doesn't mean that I want a break from events because of it. You guys want to do something else besides events, use your SCs for recharges. Don't give me this bullshit that you want to slow down the game for everyone else because you can't catch up.

    Quote Originally Posted by Shadowfae View Post
    Kotono: I don't think anyone here is really believing that Nutaku is going to come to this thread and change their methodology. I, at least, am just having a discussion with people who think that back-to-back events are a good thing and asking that they look at it from a more inclusive point of view. Deriding everyone who disagrees as "casual" or "selfish" is pretty silly; there are very valid points and reasons to wanting small breaks.
    And I'm saying that we HAD breaks. For NINE months. It goes without saying that a game that chooses to slow down for its newcomers at the expense of losing its long-time players is not ideal.
    Last edited by Eab1990; 11-11-2015 at 05:19 AM.

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